protected override void OnInit() { KeyDic.Add(new ShortCut(KeyCode.U, "Change Stage", ChangeStage)); KeyDic.Add(new ShortCut(KeyCode.R, "Refresh", item => Refresh(TreeView.GetSelectionIndex()))); KeyDic.Add(new ShortCut(KeyCode.Z, "Undo", ChangeUndo)); KeyDic.Add(new ShortCut(KeyCode.Return, "Show Diff", item => { if (item.depth != 1) { return; } var param = new DiffParam(); param.SetFile(item.displayName, item.Status == GitStatusType.Stage); GUI.OpenSub(ModuleType.Diff, param); })); KeyDic.Add(new ShortCut(KeyCode.T, "Target", item => { if (item.depth != 1) { return; } // スクリプト if (item.displayName.EndsWith(".cs")) { InternalEditorUtility.OpenFileAtLineExternal(item.displayName, 0); return; } var asset = AssetDatabase.LoadAssetAtPath <UnityEngine.Object>(item.displayName); Selection.objects = new[] { asset }; })); }
protected override void OnInit() { KeyDic.Add(new ShortCut(KeyCode.W, "Change Branch", SwitchBranch)); KeyDic.Add(new ShortCut(KeyCode.R, "Reload", item => { Fetch(); OnEnter(null); })); KeyDic.Add(new ShortCut(KeyCode.Return, "Show Log", item => GUI.OpenSub(ModuleType.Log, item.displayName))); }
protected override void OnInit() { KeyDic.Add(new ShortCut(KeyCode.Return, "Show Diff", item => { var param = new DiffParam(); param.SetHash(item.displayName); GUI.OpenSub(ModuleType.Diff, param); })); KeyDic.Add(new ShortCut(KeyCode.R, "Reload", item => OnEnter(CurrentBranch()))); KeyDic.Add(new ShortCut(KeyCode.P, "Push", item => { var branch = CurrentBranch(); if (EditorUtility.DisplayDialog("Warning", $"Try to Push \"{branch}\" ?", "Yes", "No")) { Push(branch); OnEnter(branch); } })); KeyDic.Add(new ShortCut(KeyCode.F, "Pull", item => { var cb = CurrentBranch(); if (cb.StartsWith("origin/")) { return; } var output = GetStatus(); // 差分があった場合 if (output.Count() - GetUntrack(output).Count() > 0) { if (!EditorUtility.DisplayDialog( "Warning", "There is a diff, want to pull rebase?", "Yes", "No")) { return; } var o2 = Stash(); EditorUtility.DisplayDialog("Info", o2, "Ok"); } var o3 = PullRebase(cb); EditorUtility.DisplayDialog("Info", o3, "Ok"); OnEnter(cb); })); }
protected override void OnInit() { KeyDic.Add(new ShortCut(KeyCode.Return, "Jump", Jump)); }