void IKeyboardController.OnKeyUp(object sender, KeyEventArgs e) { KeyBinding binding = null; if (keyBindings.ContainsKey(e.KeyCode)) { binding = keyBindings[e.KeyCode]; } if (binding != null) { binding.Apply(false); } }
void IKeyboardController.OnKeyUp(object sender, KeyEventArgs e) { KeyBinding binding = null; if (keyBindings.ContainsKey(e.KeyCode)) { binding = keyBindings[e.KeyCode]; } if (binding != null) { binding.Apply(false); } }