Example #1
0
 public RunFileSystemViewer()
 {
     Console.Title = "FileSystemViewer";
     Console.SetBufferSize(Console.WindowWidth, Console.WindowHeight);
     Console.CursorVisible = false;
     keys = new KeyAssign(fileViewer);
     fileViewer.Expand();
     ++fileViewer.SelectionPosition;
 }
Example #2
0
    void Start()
    {
        // Script attached to Player object
        controller = GetComponent<Controller2D>();

        gravity = -(2 * maxJumpHeight) / Mathf.Pow(timeToJumpApex, 2);
        maxJumpVelocity = Mathf.Abs(gravity) * timeToJumpApex;
        minJumpVelocity = Mathf.Sqrt(2 * Mathf.Abs(gravity) * minJumpHeight);
        //print("Gravity: " + gravity + "  Jump Velocity: " + maxJumpVelocity);

        // Start player off with a full jetpack
        jetpack = GetComponent<Jetpack>();
        jetpack.Fill();

        // Button Assignment object
        keyAssign = FindObjectOfType<KeyAssign>();

        // Set Quick Fire Special move to disabled so it can be called at a later time
        quickFire = GetComponent<QuickFireManager>();
        quickFire.enabled = false;

        anim = GetComponent<Animator>();
    }