IEnumerator loadMission() { yield return(new WaitForSeconds(0.1f)); if (GameData.MissionType == GameData.MISSIONTYPE.SCORE) { Target.SetActive(true); Keo1.SetActive(false); Keo2.SetActive(false); Target.GetComponent <Text>().text = "Target: " + GameData.TargetScore.ToString(); } else { Target.SetActive(false); if (GameData.KeoCollection.Length == 1) { Keo1.SetActive(true); Keo2.SetActive(false); Keo1.GetComponent <Image>().sprite = GameData.Keo1; Keo1.GetComponentInChildren <Text>().text = GameData.NumKeo1.ToString() + "/" + GameData.KeoCollection[0].Count.ToString(); } else { Keo1.SetActive(true); Keo2.SetActive(true); Keo1.GetComponent <Image>().sprite = GameData.Keo1; Keo2.GetComponent <Image>().sprite = GameData.Keo2; Keo1.GetComponentInChildren <Text>().text = GameData.NumKeo1.ToString() + "/" + GameData.KeoCollection[0].Count.ToString(); Keo2.GetComponentInChildren <Text>().text = GameData.NumKeo2.ToString() + "/" + GameData.KeoCollection[1].Count.ToString(); } } }
void UpDateCollection() { if (GameData.MissionType == GameData.MISSIONTYPE.COLLECTION) { if (GameData.KeoCollection.Length == 1) { if (GameData.TargetCombo.GetComponent <Keo>().NameCollection == GameData.KeoCollection[0].KeoCollection) { GameData.NumKeo1 += listKeos.Count; } } else { if (GameData.TargetCombo.GetComponent <Keo>().NameCollection == GameData.KeoCollection[0].KeoCollection) { GameData.NumKeo1 += listKeos.Count; } if (GameData.TargetCombo.GetComponent <Keo>().NameCollection == GameData.KeoCollection[1].KeoCollection) { GameData.NumKeo2 += listKeos.Count; } } } if (GameData.MissionType == GameData.MISSIONTYPE.COLLECTION) { if (GameData.KeoCollection.Length == 1) { Keo1.GetComponentInChildren <Text>().text = GameData.NumKeo1.ToString() + "/" + GameData.KeoCollection[0].Count.ToString(); } else { Keo1.GetComponentInChildren <Text>().text = GameData.NumKeo1.ToString() + "/" + GameData.KeoCollection[0].Count.ToString(); Keo2.GetComponentInChildren <Text>().text = GameData.NumKeo2.ToString() + "/" + GameData.KeoCollection[1].Count.ToString(); } } }