Example #1
0
 void OnTriggerEnter2D(Collider2D col)
 {
     if (col.gameObject.name.Contains("Aquamentus"))
     {
         AquamentusController cont1 = col.GetComponent <AquamentusController>();
         if (cont1.health > 0)
         {
             cont1.ChangeHealth(-1);
             if (cont1.health > 0)
             {
                 PlaySound(getHitBoss);
             }
             else
             {
                 PlaySound(getHitBoss);
                 PlaySound(die);
             }
         }
         Debug.Log("hit aqua " + "health: " + cont1.health + "/" + cont1.maxHealth);
     }
     else if (col.gameObject.name.Contains("Gel"))
     {
         GelController cont2 = col.GetComponent <GelController>();
         if (cont2.health > 0)
         {
             cont2.ChangeHealth(-1);
             if (cont2.health > 0)
             {
                 PlaySound(getHit);
             }
             else
             {
                 PlaySound(getHit);
                 PlaySound(die);
             }
         }
         Debug.Log("hit gel " + "health: " + cont2.health + "/" + cont2.maxHealth);
     }
     else if (col.gameObject.name.Contains("Goriya"))
     {
         GoriaController cont3 = col.GetComponent <GoriaController>();
         if (cont3.health > 0)
         {
             cont3.ChangeHealth(-1);
             if (cont3.health > 0)
             {
                 PlaySound(getHit);
             }
             else
             {
                 PlaySound(getHit);
                 PlaySound(die);
             }
         }
         Debug.Log("hit goria " + "health: " + cont3.health + "/" + cont3.maxHealth);
     }
     else if (col.gameObject.name.Contains("Keese"))
     {
         KeeseController cont4 = col.GetComponent <KeeseController>();
         if (cont4.health > 0)
         {
             cont4.ChangeHealth(-1);
             if (cont4.health > 0)
             {
                 PlaySound(getHit);
             }
             else
             {
                 PlaySound(getHit);
                 PlaySound(die);
             }
         }
         Debug.Log("hit keese " + "health: " + cont4.health + "/" + cont4.maxHealth);
     }
     else if (col.gameObject.name.Contains("Skeleton"))
     {
         StalfosController cont5 = col.GetComponent <StalfosController>();
         if (cont5.health > 0)
         {
             cont5.ChangeHealth(-1);
             if (cont5.health > 0)
             {
                 PlaySound(getHit);
             }
             else
             {
                 PlaySound(getHit);
                 PlaySound(die);
             }
         }
         Debug.Log("hit stalfos " + "health: " + cont5.health + "/" + cont5.maxHealth);
     }
     else if (col.gameObject.name.Contains("Wallmaster"))
     {
         WallmasterController cont6 = col.GetComponent <WallmasterController>();
         if (cont6.health > 0)
         {
             cont6.ChangeHealth(-1);
             if (cont6.health > 0)
             {
                 PlaySound(getHit);
             }
             else
             {
                 PlaySound(getHit);
                 PlaySound(die);
             }
         }
         Debug.Log("hit wallmaster " + "health: " + cont6.health + "/" + cont6.maxHealth);
     }
     else if (col.gameObject.name.Contains("OldMan"))
     {
         OldManController cont7 = col.GetComponent <OldManController>();
         cont7.hit = true;
     }
 }
 void EnemyReaction(GameObject enemy)
 {
     if (enemy.name.Contains("Gel"))
     {
         GelController controller = enemy.GetComponent <GelController>();
         if (controller.health > 0)
         {
             controller.ChangeHealth(-1);
             if (controller.health > 0)
             {
                 PlayEnemySound(getHit);
             }
             else
             {
                 PlayEnemySound(getHit);
                 PlayEnemySound(die);
             }
         }
     }
     else if (enemy.name.Contains("Keese"))
     {
         KeeseController controller = enemy.GetComponent <KeeseController>();
         if (controller.health > 0)
         {
             controller.ChangeHealth(-1);
             if (controller.health > 0)
             {
                 PlayEnemySound(getHit);
             }
             else
             {
                 PlayEnemySound(getHit);
                 PlayEnemySound(die);
             }
         }
     }
     else if (enemy.name.Contains("Skeleton"))
     {
         StalfosController controller = enemy.GetComponent <StalfosController>();
         if (!controller.freeze)
         {
             controller.freeze = true;
         }
     }
     else if (enemy.name.Contains("Goriya"))
     {
         GoriaController controller = enemy.GetComponent <GoriaController>();
         if (!controller.freeze)
         {
             controller.freeze = true;
         }
     }
     else if (enemy.name.Contains("Wallmaster"))
     {
         WallmasterController controller = enemy.GetComponent <WallmasterController>();
         if (!controller.freeze)
         {
             controller.freeze = true;
         }
     }
 }