Example #1
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (other.gameObject.tag == "Enemy")
     {
         Explode();
         deathAudioSource.PlayOneShot(deathSounds [Random.Range(0, deathSounds.Length)]);
         keep_score.UpdateScore(1);
         Destroy(other.gameObject);
         Destroy(gameObject);
     }
 }