Example #1
0
    void FixedUpdate()
    {
        if (Input.GetButtonUp(buttonHover) && currentSpeed == 0.0f)
        {
            ToggleHoverMode();
        }

        if (kartStatus.GetKartMode() == KartMode.Kart)
        {
            currentSpeed = Mathf.Round(2 * Mathf.PI * Colliders.RL.radius * Colliders.RL.rpm * 60 / 1000);
            power        = Input.GetAxis(axisVertical) * enginePower * Time.deltaTime * speedModifier;

            float speedFactor = rigidbody.velocity.magnitude / maxSteerSpeed;
            steer  = Mathf.Lerp(lowSpeedSteerAngle, highSpeedSteerAngle, speedFactor);
            steer *= Input.GetAxis(axisHorizontal);
            //steer = Input.GetAxis("Horizontal") * maxSteer;

            brake = Input.GetButton(buttonBrake) ? rigidbody.mass * 0.1f : 0.0f;

            Colliders.FL.steerAngle = steer;
            Colliders.FR.steerAngle = steer;

            Brake();
        }
        else // hovercraft
        {
            HoverMode();
        }
    }
Example #2
0
 void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.name == "Mine")
     {
         if (!shieldEnabled && kartStatus.GetKartMode() == KartMode.Kart)
         {
             Instantiate(Explosion, other.transform.position, other.transform.rotation);
             rigidbody.AddExplosionForce(500000.0f, other.transform.position, 30.0f, 5.0f);
             rigidbody.AddTorque(Vector3.up * 10000000.0f);
         }
     }
 }