Example #1
0
    void ReceiveInfo(byte[] dataStream)
    {
        filling = true;
        MemoryStream stream = new MemoryStream(dataStream);

        stream.Position = 0;
        BinaryFormatter bf  = new BinaryFormatter();
        KPCL            pcl = (KPCL)bf.Deserialize(stream);

        if (pcl.isFirst)
        {
            pclList.Clear();
        }
        pclList.Add(pcl);
        filling = false;
        // now you can use the recieved data however you need to!
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        PlayerPrefUpdateBroadcast.Instance.OnPlayerPrefsUpdated += OnPlayerPrefsUpdated;
        if (loadConfigOnStart)
        {
            loadConfig();
        }

        kinect = KinectSensor.GetDefault();
        if (kinect != null)
        {
            mapper = kinect.CoordinateMapper;
            var frameDesc = kinect.DepthFrameSource.FrameDescription;

            // Downsample to lower resolution
            // CreateMesh(frameDesc.Width / _DownsampleSize, frameDesc.Height / _DownsampleSize);

            depthWidth   = frameDesc.Width;
            depthHeight  = frameDesc.Height;
            depthMapSize = depthHeight * depthWidth / downSample;

            Debug.Log("Kinect Depth Width :" + depthWidth + " / Height : " + depthHeight);

            if (!kinect.IsOpen)
            {
                kinect.Open();
            }
        }

        depthManager = GetComponent <DepthSourceManager>();

        if (useTCLStreamer)
        {
            int numLines = depthHeight / (downSample - 1);
            pcl = new KPCL[numLines];
            for (int i = 0; i < numLines; i++)
            {
                pcl[i]        = new KPCL();
                pcl[i].points = new KPCL.Vector_3[(depthWidth / (downSample - 1))];
            }

            pcl[0].isFirst = true;
        }
    }
Example #3
0
    void Update()
    {
        if (filling)
        {
            return;
        }

        //Debug.Log("PCL List length " + pclList.Count);
        for (int i = 0; i < pclList.Count; i++)
        {
            KPCL pcl       = pclList[i];
            int  numPoints = pcl.points.Length;
            for (int j = 0; j < numPoints; j++)
            {
                Vector3 tPoint = transform.TransformPoint(new Vector3(pcl.points[j].x, pcl.points[j].y, pcl.points[j].z));
                Debug.DrawLine(tPoint, tPoint + Vector3.forward * .01f, Color.yellow);
            }
        }
    }