void BackMachine_OnClick() { if (GameConnet.m_uiKeepMID != 0) { JurassicManager.BuyInGame(GameConnet.m_uiKeepMID); } }
void Next_OnClick() { JurassicManager.page += JurassicManager.page == JurassicManager.sumPage ? -JurassicManager.page : 1; JurassicManager.GetMachineDataU2G(); if (change != null) { change(JurassicManager.page); } }
void Back_OnClick() { JurassicManager.page += JurassicManager.page == 0 ? JurassicManager.sumPage : -1; JurassicManager.GetMachineDataU2G(); if (change != null) { change(JurassicManager.page); } }
/// <summary> /// Raises the click event. /// </summary> public void OnClick() { JurassicManager.machineNumber = machineId; bool buyin = false; switch (MachineStatus) { case MachineType.hold: JurassicManager.BuyInGame(machineId); break; case MachineType.Idle: if (machineInIdle != null) { machineInIdle(); } MachineStatus = MachineType.hold; GameConnet.m_oGameClient.Send(ENUM_GAME_FRAME.Jurassic, (uint)ENUM_JURASSIC_PACKID_GC.C2G_Machine_GetMachineInfo, GameConnet.m_oGameClient.DoSerialize <uint> (machineId)); break; case MachineType.MyKeep: //Debug.LogWarning (clickId+"---"+ machineId); if (clickId == machineId) { clickId = 0; buyin = true; JurassicManager.BuyInGame(machineId); } else { GameConnet.m_oGameClient.Send(ENUM_GAME_FRAME.Jurassic, (uint)ENUM_JURASSIC_PACKID_GC.C2G_Machine_GetMachineInfo, GameConnet.m_oGameClient.DoSerialize <uint> (machineId)); } break; default: GameConnet.m_oGameClient.Send(ENUM_GAME_FRAME.Jurassic, (uint)ENUM_JURASSIC_PACKID_GC.C2G_Machine_GetMachineInfo, GameConnet.m_oGameClient.DoSerialize <uint>(machineId)); break; } if (!buyin) { clickId = machineId; } }