public TuningAlteration(JungleGym.Tuning tuning, float factor, float minimum) : base(factor, minimum) { mTuning = tuning; }
public MaxTimeAlteration(JungleGym.Tuning tuning, float factor) : base(tuning, factor, sDefaultMinimum) { }
public JungleGymAlteration(JungleGym.Tuning tuning, float factor) { Add(new MinTimeAlteration(tuning, factor)); Add(new MaxTimeAlteration(tuning, factor)); }