private static void Loading_OnComplete(EventArgs args) { if (Akali.Hero != Champion.Akali) { return; } Chat.Print("[Addon] [Champion] [Akali]", System.Drawing.Color.AliceBlue); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W, 275); E = new Spell.Active(SpellSlot.E, 300); R = new Spell.Targeted(SpellSlot.R, 700); //Comands //Events Orbwalker.OnPostAttack += OnPostAttack; Gapcloser.OnGapcloser += OnGapcloser; Drawing.OnDraw += OnDrawings; Game.OnTick += Game_OnTick; Aka = MainMenu.AddMenu("Akali", "Akali"); //Combo Combo = Aka.AddSubMenu("Combo"); Combo.Add("Qc", new CheckBox("Use [Q] Combo")); Combo.Add("Wc", new CheckBox("Use [W] Combo")); Combo.Add("Ec", new CheckBox("Use [E] Combo")); Combo.Add("Rc", new CheckBox("Use [R] Combo")); //Harass Harass = Aka.AddSubMenu("Harass"); Harass.Add("Hq", new CheckBox("Use [Q] Harass")); //LaneClear LaneClear = Aka.AddSubMenu("LaneClear"); LaneClear.Add("Ql", new CheckBox("Use [Q] LaneClear")); LaneClear.Add("El", new CheckBox("Use [E] LaneClear")); LaneClear.AddSeparator(); LaneClear.AddLabel("[Percent Mana]"); LaneClear.Add("mana", new Slider("Percent Mana > %", 25, 0, 100)); //LastHit LastHit = Aka.AddSubMenu("LastHit"); LastHit.Add("Qlast", new CheckBox("Use [Q] LastHit")); //JungleClear JungleClear = Aka.AddSubMenu("JungleClear"); JungleClear.Add("Qj", new CheckBox("Use [Q] Jungle")); JungleClear.Add("Ej", new CheckBox("Use [E] Jungle")); JungleClear.AddSeparator(); JungleClear.AddLabel("[Percent Mana]"); JungleClear.Add("manaj", new Slider("Percent Mana > % ", 25, 0, 100)); //Misc Misc = Aka.AddSubMenu("Misc"); Misc.Add("Rgap", new CheckBox("Use [R] GapClose")); Misc.Add("Fw", new CheckBox("Use Flee [W]")); Misc.Add("It", new CheckBox("Use Items")); //Draws Draws = Aka.AddSubMenu("Drawings"); Draws.Add("Dq", new CheckBox("[Q] Draw")); Draws.Add("Dw", new CheckBox("[W] Draw", false)); Draws.Add("De", new CheckBox("[E] Draw", false)); Draws.Add("Dr", new CheckBox("[R] Draw")); }
public static void GetMenu() { Kassawin = MainMenu.AddMenu("KassaWIN", "KassaWIN"); Kassawin.AddGroupLabel("Free Win with Kassadin"); Kassawin.AddSeparator(); Kassawin.AddLabel("Made by Kk2"); Combo = Kassawin.AddSubMenu("Combo", "Combo"); Combo.AddGroupLabel("Combo Options"); Combo.AddSeparator(); Combo.Add("ComboQ", new CheckBox("Use Q on Combo")); Combo.Add("ComboW", new CheckBox("Use W on Combo")); Combo.Add("ComboE", new CheckBox("Use E on Combo")); Combo.Add("ComboR", new CheckBox("Use R on Combo")); Combo.Add("IgniteToKill", new CheckBox("Use Ignite on Combo to Kill")); Combo.Add("sliderR", new Slider("Max Heroes Around to Cast R", 3, 1, 5)); Harass = Kassawin.AddSubMenu("Harass", "Harass"); Harass.AddGroupLabel("Harass Options"); Harass.AddSeparator(); Harass.Add("HarassQ", new CheckBox("Use Q on Harass")); Harass.Add("HarassW", new CheckBox("Use W on Harass")); Harass.Add("HarassE", new CheckBox("Use E on Harass")); Harass.Add("manaPCTH", new Slider("Min Mana % to Harass", 20)); LaneClear = Kassawin.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("LaneClear Options"); LaneClear.AddSeparator(); LaneClear.Add("LaneQ", new CheckBox("Use Q on LaneClear")); LaneClear.Add("LaneW", new CheckBox("Use W on LaneClear")); LaneClear.Add("LaneE", new CheckBox("Use E on LaneClear")); LaneClear.Add("manaPCTL", new Slider("Min Mana % to LaneClear", 20)); JungleClear = Kassawin.AddSubMenu("Jungle", "Jungle"); JungleClear.AddGroupLabel("Jungle Options"); JungleClear.AddSeparator(); JungleClear.Add("JungleQ", new CheckBox("Use Q on Jungle")); JungleClear.Add("JungleW", new CheckBox("Use W on Jungle")); JungleClear.Add("JungleE", new CheckBox("Use E on Jungle")); JungleClear.Add("manaPCTJ", new Slider("Min Mana % to Jungle Clear", 20)); Misc = Kassawin.AddSubMenu("Misc", "Misc"); Misc.AddGroupLabel("Misc Options"); Misc.AddSeparator(); Misc.Add("usePot", new CheckBox("Use Potions")); Misc.AddSeparator(); Misc.Add("drawQ", new CheckBox("Draw Q Range")); Misc.Add("drawW", new CheckBox("Draw W Range")); Misc.Add("drawE", new CheckBox("Draw E Range")); Misc.Add("drawR", new CheckBox("Draw R Range")); Misc.AddSeparator(); SkinSelect = Misc.Add("skinSelect", new Slider("Choose you Skin [number]", 0, 0, 6)); }
// Init public static void GetMenu() { Mordekaiser = MainMenu.AddMenu("Mordekaiser", "Mordekaiser"); Combo = Mordekaiser.AddSubMenu("Kombo", "Combo"); Combo.AddGroupLabel("Kombo Ayarları"); Combo.AddSeparator(); Combo.Add("useQC", new CheckBox("Kullan Q")); Combo.Add("useEC", new CheckBox("Kullan E")); Combo.Add("useWC", new CheckBox("Kullan W")); Combo.Add("useRC", new CheckBox("Kullan R")); Harass = Mordekaiser.AddSubMenu("Dürtme", "Harass"); Harass.AddGroupLabel("Dürtme Ayarları"); Harass.AddSeparator(); Harass.Add("useEH", new CheckBox("Kullan E")); Harass.Add("useQH", new CheckBox("Kullan Q")); Harass.Add("useWH", new CheckBox("Kullan W")); Harass.Add("HPSliderH", new Slider("HP % > Dürtme için", 20)); LaneClear = Mordekaiser.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("Lane Temizleme Ayarları"); LaneClear.AddSeparator(); LaneClear.Add("UseEL", new CheckBox("Kullan E")); LaneClear.Add("UseQL", new CheckBox("Kullan Q")); JungleClear = Mordekaiser.AddSubMenu("JungleClear", "JungleClear"); JungleClear.AddGroupLabel("Orman Temizleme Ayarları"); JungleClear.AddSeparator(); JungleClear.Add("UseEJ", new CheckBox("Kullan E")); JungleClear.Add("UseWJ", new CheckBox("Kullan W")); JungleClear.Add("UseQJ", new CheckBox("Kullan Q")); Misc = Mordekaiser.AddSubMenu("Ek", "misc"); Misc.AddGroupLabel("Ek Ayarlar"); Misc.AddSeparator(); Misc.Add("UsePot", new CheckBox("Kullan İksirler")); Misc.Add("AutoPilot", new CheckBox("Otomatik Pilot Hayelet")); Misc.AddSeparator(); skinSelect = Misc.Add("ChangeSkin", new Slider("Skin Değiştirici [Numarası]", 2, 0, 5)); Drawing = Mordekaiser.AddSubMenu("Göstergeler", "Drawings"); Drawing.AddGroupLabel("Gösterge Ayarları"); Drawing.AddSeparator(); Drawing.Add("drawQ", new CheckBox("Göster Q")); Drawing.Add("drawW", new CheckBox("Göster W")); Drawing.Add("drawE", new CheckBox("Göster E")); Drawing.Add("drawR", new CheckBox("Göster R")); }
// Init public static void GetMenu() { Mordekaiser = MainMenu.AddMenu("Mordekaiser", "Mordekaiser"); Combo = Mordekaiser.AddSubMenu("Combo", "Combo"); Combo.AddGroupLabel("Combo Options"); Combo.AddSeparator(); Combo.Add("useQC", new CheckBox("Use Q")); Combo.Add("useEC", new CheckBox("Use E")); Combo.Add("useWC", new CheckBox("Use W")); Combo.Add("useRC", new CheckBox("Use R")); Harass = Mordekaiser.AddSubMenu("Harass", "Harass"); Harass.AddGroupLabel("Harass Options"); Harass.AddSeparator(); Harass.Add("useEH", new CheckBox("use E")); Harass.Add("useQH", new CheckBox("use Q")); Harass.Add("useWH", new CheckBox("use W")); Harass.Add("HPSliderH", new Slider("HP % > for Harass", 20)); LaneClear = Mordekaiser.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("Lane Clear Options"); LaneClear.AddSeparator(); LaneClear.Add("UseEL", new CheckBox("Use E")); LaneClear.Add("UseQL", new CheckBox("Use Q")); JungleClear = Mordekaiser.AddSubMenu("JungleClear", "JungleClear"); JungleClear.AddGroupLabel("Jungle Clear Options"); JungleClear.AddSeparator(); JungleClear.Add("UseEJ", new CheckBox("Use E")); JungleClear.Add("UseWJ", new CheckBox("Use W")); JungleClear.Add("UseQJ", new CheckBox("Use Q")); Misc = Mordekaiser.AddSubMenu("Misc", "misc"); Misc.AddGroupLabel("Misc Options"); Misc.AddSeparator(); Misc.Add("UsePot", new CheckBox("Use Potions")); Misc.Add("AutoPilot", new CheckBox("AutoPilot Ult Ghosts")); Misc.AddSeparator(); skinSelect = Misc.Add("ChangeSkin", new Slider("Change Skin [Number]", 2, 0, 5)); Drawing = Mordekaiser.AddSubMenu("Drawings", "Drawings"); Drawing.AddGroupLabel("Drawing Options"); Drawing.AddSeparator(); Drawing.Add("drawQ", new CheckBox("Draw Q")); Drawing.Add("drawW", new CheckBox("Draw W")); Drawing.Add("drawE", new CheckBox("Draw E")); Drawing.Add("drawR", new CheckBox("Draw R")); }
public static void Initialize() { Settings = MainMenu.AddMenu("pEzreal", "pEzreal"); //Combo Menu Combo = Settings.AddSubMenu("Combo", "ComboMenu"); Combo.AddGroupLabel("Mystic Shot"); Combo.Add("Q", new CheckBox("Use")); Combo.AddGroupLabel("Essence Flux"); Combo.Add("W", new CheckBox("Use")); Combo.AddGroupLabel("Arcane Shift"); Combo.Add("E", new CheckBox("Use")); Combo.Add("E_mode", new ComboBox("Mode", 0, "To mouse", "Towards enemy", "Disabled")); Combo.AddGroupLabel("Trueshot Barrage"); Combo.Add("R", new CheckBox("Use")); Combo.Add("REnemies", new Slider("Minimum enemies", 3, 0, 5)); //Harass Menu Harass = Settings.AddSubMenu("Harass", "HarassMenu"); Harass.AddGroupLabel("Auto-Harass"); Harass.Add("harassToggle", new KeyBind("Enabled", false, KeyBind.BindTypes.PressToggle, 'T')); Harass.AddGroupLabel("Mystic Shot"); Harass.Add("Q", new CheckBox("Use")); Harass.AddGroupLabel("Essence Flux"); Harass.Add("W", new CheckBox("Use")); Harass.AddSeparator(); foreach (var enemy in EntityManager.Heroes.Enemies) { Harass.Add(enemy.BaseSkinName, new CheckBox(enemy.BaseSkinName, Priorities.Contains(enemy.BaseSkinName))); } Harass.AddSeparator(); Harass.Add("Mana", new Slider("Minimum Mana", 30)); //Lasthit Menu Lasthit = Settings.AddSubMenu("Lasthit", "LasthitMenu"); Lasthit.AddGroupLabel("Mystic Shot"); Lasthit.Add("Q", new CheckBox("Use")); Lasthit.AddSeparator(); Lasthit.Add("Mana", new Slider("Minimum Mana", 30)); //LaneClear Menu LaneClear = Settings.AddSubMenu("LaneClear", "LaneClearMenu"); LaneClear.AddGroupLabel("Mystic Shot"); LaneClear.Add("Q", new CheckBox("Use")); LaneClear.AddSeparator(); LaneClear.Add("Mana", new Slider("Minimum Mana", 30)); //JungleClear Menu JungleClear = Settings.AddSubMenu("JungleClear", "JungleClearMenu"); JungleClear.AddGroupLabel("Mystic Shot"); JungleClear.Add("Q", new CheckBox("Use")); JungleClear.AddSeparator(); JungleClear.Add("Mana", new Slider("Minimum Mana", 30)); //Killsteal Menu Killsteal = Settings.AddSubMenu("Killsteal", "KillstealMenu"); Killsteal.AddGroupLabel("Mystic Shot"); Killsteal.Add("Q", new CheckBox("Enabled")); Killsteal.AddGroupLabel("Essence Flux"); Killsteal.Add("W", new CheckBox("Enabled")); Killsteal.AddGroupLabel("Trueshot Barrage"); Killsteal.Add("R", new CheckBox("Enabled")); //Drawing Menu Drawing = Settings.AddSubMenu("Drawing", "DrawingMenu"); Drawing.AddGroupLabel("Mystic Shot"); Drawing.Add("Q", new CheckBox("Enabled")); Drawing.AddGroupLabel("Essence Flux"); Drawing.Add("W", new CheckBox("Enabled")); Drawing.AddGroupLabel("Arcane Shift"); Drawing.Add("E", new CheckBox("Enabled")); Drawing.AddGroupLabel("Trueshot Barrage"); Drawing.Add("R", new CheckBox("Enabled")); Drawing.AddSeparator(); Drawing.AddGroupLabel("Options"); Drawing.Add("ready", new CheckBox("Draw only if spell is ready?")); //Items Menu Items = Settings.AddSubMenu("Items", "ItemsMenu"); Items.AddGroupLabel("Offensive"); Items.Add("botrk", new CheckBox("Use Blade of the Ruined King/Bilgewater")); Items.Add("botrkHealth", new Slider("Minimum health", 65)); Items.Add("youmuu", new CheckBox("Use Youmuu's Ghostblade")); Items.AddGroupLabel("Defensive"); Items.Add("qss", new CheckBox("Use Quicksilver Sash/Mercurial Scimitar", false)); //Misc Menu Misc = Settings.AddSubMenu("Miscellaneous", "MiscMenu"); Misc.AddGroupLabel("Skinchanger"); Misc.Add("_skinChanger", new CheckBox("Enabled")); Misc.Add("skinID", new ComboBox("Current skin", 0, "Default", "Nottingham", "Striker", "Frosted", "Explorer", "Pulsefire", "TPA", "Debonair", "Ace of Spades", "Arcade", "Debonair: Brown", "Debonair: White", "Debonair: Orange", "Debonair: Black", "Debonair: Blue", "Debonair: Red", "Debonair: Pink", "Debonair: Purple")); Misc.AddGroupLabel("Hitchance"); Misc.Add("_hitchance", new ComboBox("Choose your hitchance", 2, "Low", "Medium", "High")); Misc.AddGroupLabel("Tear stacking"); Misc.Add("tearStacking", new KeyBind("Enabled", true, KeyBind.BindTypes.PressToggle, 'K')); Misc.AddGroupLabel("Others"); Misc.Add("pushing_w", new CheckBox("Use W on allies while pushing turrets")); }
private static void Loading_OnLoadingComplete1(EventArgs args) { if (Player.Instance.Hero != Champion.Brand) { return; } MenuIni = MainMenu.AddMenu("Brand", "Brand"); TS = MenuIni.AddSubMenu("TargetSelector"); Auto = MenuIni.AddSubMenu("Auto"); Combo = MenuIni.AddSubMenu("Combo"); Harass = MenuIni.AddSubMenu("Harass"); LaneClear = MenuIni.AddSubMenu("LaneClear"); JungleClear = MenuIni.AddSubMenu("JungleClear"); KillSteal = MenuIni.AddSubMenu("KillSteal"); DrawMenu = MenuIni.AddSubMenu("Drawings"); TS.AddGroupLabel("Target Selector"); tsmode = TS.Add("tsmode", new ComboBox("TargetSelector", 0, "Custom TargetSelector", "Core TargetSelector")); tselect = TS.Add("select", new ComboBox("Focus Mode", 0, "Most Passive Stacks", "Less Cast Target", "Near Mouse")); if (tsmode.CurrentValue == 1) { tselect.IsVisible = false; } tsmode.OnValueChange += delegate { tselect.hide(tsmode); }; Auto.AddGroupLabel("Auto Settings"); Auto.Add("AutoR", new Slider("Auto R AoE hit [{0}] Targets or more", 2, 1, 6)); Auto.Add("Gap", new CheckBox("Anti GapCloser")); Auto.Add("Int", new CheckBox("Auto Interrupter")); Auto.Add("Danger", new ComboBox("Interrupter Danger Level", 1, "High", "Medium", "Low")); Auto.AddSeparator(0); Auto.AddGroupLabel("Auto Hit Passive"); Auto.Add("AutoQ", new CheckBox("Auto Q Dotnate Passive")); Auto.Add("AutoW", new CheckBox("Auto W Dotnate Passive", false)); Auto.Add("AutoE", new CheckBox("Auto E Dotnate Passive")); Auto.AddSeparator(0); Auto.AddGroupLabel("Anti GapCloser - Spells"); foreach (var enemy in EntityManager.Heroes.Enemies) { foreach (var gapspell in Gapcloser.GapCloserList.Where(e => e.ChampName == enemy.ChampionName)) { Auto.AddLabel(gapspell.ChampName); Auto.Add(gapspell.SpellName, new CheckBox(gapspell.SpellName + " - " + gapspell.SpellSlot)); } } Combo.AddGroupLabel("Combo Settings"); Combo.Add("Q", new CheckBox("Use Q")); Combo.AddLabel("Extra Q Settings"); Combo.Add("Qp", new CheckBox("Q Only for stun")); Combo.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 10)); Combo.AddSeparator(1); Combo.Add("W", new CheckBox("Use W")); Combo.AddLabel("Extra W Settings"); Combo.Add("Wp", new CheckBox("W Only if target has brand passive", false)); Combo.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 5)); Combo.AddSeparator(1); Combo.Add("E", new CheckBox("Use E")); Combo.AddLabel("Extra E Settings"); Combo.Add("Ep", new CheckBox("E Only if target has brand passive", false)); Combo.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 15)); Combo.AddSeparator(1); Combo.Add("RFinisher", new CheckBox("Use R Finisher")); Combo.Add("RAoe", new CheckBox("Use R Aoe")); Combo.Add("Rhit", new Slider("R AoE hit [{0}] Targets or more", 2, 1, 6)); Combo.Add(R.Slot + "Mana", new Slider("Use R if Mana% is more than [{0}%]")); Harass.AddGroupLabel("Harass"); Harass.Add("Q", new CheckBox("Use Q")); Harass.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 65)); Harass.AddSeparator(1); Harass.Add("W", new CheckBox("Use W")); Harass.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 65)); Harass.AddSeparator(1); Harass.Add("E", new CheckBox("Use E")); Harass.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 65)); LaneClear.AddGroupLabel("LaneClear"); LaneClear.Add("Q", new CheckBox("Use Q")); LaneClear.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 65)); LaneClear.AddSeparator(1); LaneClear.Add("W", new CheckBox("Use W")); LaneClear.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 65)); LaneClear.AddSeparator(1); LaneClear.Add("E", new CheckBox("Use E")); LaneClear.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 65)); JungleClear.AddGroupLabel("JungleClear"); JungleClear.Add("Q", new CheckBox("Use Q")); JungleClear.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 65)); JungleClear.AddSeparator(1); JungleClear.Add("W", new CheckBox("Use W")); JungleClear.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 65)); JungleClear.AddSeparator(1); JungleClear.Add("E", new CheckBox("Use E")); JungleClear.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 65)); KillSteal.AddGroupLabel("KillSteal"); KillSteal.Add("Q", new CheckBox("Use Q")); KillSteal.Add("W", new CheckBox("Use W")); KillSteal.Add("E", new CheckBox("Use E")); KillSteal.Add("R", new CheckBox("Use R", false)); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.Add("damage", new CheckBox("Draw Combo Damage")); DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health"); DrawMenu.AddSeparator(1); DrawMenu.Add("Q", new CheckBox("Draw Q Range")); DrawMenu.Add(Q.Name, new ComboBox("Q Color", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(1); DrawMenu.Add("W", new CheckBox("Draw W Range")); DrawMenu.Add(W.Name, new ComboBox("W Color", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(1); DrawMenu.Add("E", new CheckBox("Draw E Range")); DrawMenu.Add(E.Name, new ComboBox("E Color", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(1); DrawMenu.Add("R", new CheckBox("Draw R Range")); DrawMenu.Add(R.Name, new ComboBox("R Color", 0, "Chartreuse", "BlueViolet", "ChartAquareuse", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(1); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; }
public static void Initialize() { Settings = MainMenu.AddMenu("pEzreal", "pEzreal"); Settings.AddLabel("Yapımcı Zimmer."); Settings.AddLabel("Türkce ceviri TekinTR."); Settings.AddSeparator(); Settings.AddLabel("Herhangi bir hata bulursanız yapımcı ile iletisime gecin."); //Combo Menu Combo = Settings.AddSubMenu("Combo", "ComboMenu"); Combo.AddGroupLabel("Gizemli Atis"); Combo.Add("Q", new CheckBox("Kullan")); Combo.AddGroupLabel("Ozut Akisi"); Combo.Add("W", new CheckBox("Kullan")); Combo.AddGroupLabel("Sihir Gecisi"); Combo.Add("E", new CheckBox("Kullan")); Combo.Add("E_mode", new ComboBox("Mode", 0, "Fareye dogru", "Dusmana", "Kapalı")); Combo.AddGroupLabel("Isabet Dalgasi"); Combo.Add("R", new CheckBox("Kullan")); Combo.Add("REnemies", new Slider("Minimum enemies", 3, 0, 5)); //Harass Menu Harass = Settings.AddSubMenu("Harass", "HarassMenu"); Harass.AddGroupLabel("Gizemli Atis"); Harass.Add("Q", new CheckBox("Kullan")); Harass.AddGroupLabel("Ozut Akisi"); Harass.Add("W", new CheckBox("Kullan")); Harass.AddSeparator(); Harass.Add("Mana", new Slider("Mana ayari", 30)); //Lasthit Menu Lasthit = Settings.AddSubMenu("Lasthit", "LasthitMenu"); Lasthit.AddGroupLabel("Gizemli Atis"); Lasthit.Add("Q", new CheckBox("Kullan")); Lasthit.AddSeparator(); Lasthit.Add("Mana", new Slider("Mana ayari", 30)); //LaneClear Menu LaneClear = Settings.AddSubMenu("LaneClear", "LaneClearMenu"); LaneClear.AddGroupLabel("Gizemli Atis"); LaneClear.Add("Q", new CheckBox("Kullan")); LaneClear.AddSeparator(); LaneClear.Add("Mana", new Slider("Mana ayari", 30)); //JungleClear Menu JungleClear = Settings.AddSubMenu("JungleClear", "JungleClearMenu"); JungleClear.AddGroupLabel("Gizemli Atis"); JungleClear.Add("Q", new CheckBox("Kullan")); JungleClear.AddSeparator(); JungleClear.Add("Mana", new Slider("Mana ayari", 30)); //Killsteal Menu Killsteal = Settings.AddSubMenu("Killsteal", "KillstealMenu"); Killsteal.AddGroupLabel("Gizemli Atis"); Killsteal.Add("Q", new CheckBox("Aktif")); Killsteal.AddGroupLabel("Ozut akisi"); Killsteal.Add("W", new CheckBox("Aktif")); Killsteal.AddGroupLabel("Isabet Dalgasi"); Killsteal.Add("R", new CheckBox("Aktif")); //Drawing Menu Drawing = Settings.AddSubMenu("Drawing", "DrawingMenu"); Drawing.AddGroupLabel("Gizemli Atis"); Drawing.Add("Q", new CheckBox("Aktif")); Drawing.AddGroupLabel("Ozut akisi"); Drawing.Add("W", new CheckBox("Aktif")); Drawing.AddGroupLabel("Sihir Gecisi"); Drawing.Add("E", new CheckBox("Aktif")); Drawing.AddGroupLabel("Isabet Dalgasi"); Drawing.Add("R", new CheckBox("Aktif")); Drawing.AddSeparator(); Drawing.AddGroupLabel("Options"); Drawing.Add("ready", new CheckBox("Sadece hazir olan skilleri goster?")); //Items Menu Items = Settings.AddSubMenu("Items", "ItemsMenu"); Items.AddGroupLabel("Offensive"); Items.Add("botrk", new CheckBox("Kullan Mahvolmus/Bilgewater")); Items.Add("botrkHealth", new Slider("Enaz Can", 65)); Items.Add("youmuu", new CheckBox("Kullan Youmuu's Hayaletkilic")); Items.AddGroupLabel("Defensive"); Items.Add("qss", new CheckBox("Kullan Civali", false)); //Misc Menu Misc = Settings.AddSubMenu("Miscellaneous", "MiscMenu"); Misc.AddGroupLabel("Skinchanger"); Misc.Add("_skinChanger", new CheckBox("Aktif")); Misc.Add("skinID", new ComboBox("Current skin", 0, "Default", "Nottingham", "Striker", "Frosted", "Explorer", "Pulsefire", "TPA", "Debonair", "Ace of Spades", "Arcade")); Misc.AddGroupLabel("Hitchance"); Misc.Add("_hitchance", new ComboBox("Isabet sansini sec", 2, "Low", "Medium", "High")); Misc.AddGroupLabel("Tear stacking"); Misc.Add("tearStacking", new KeyBind("Aktif", true, KeyBind.BindTypes.PressToggle, 'K')); }
public static void Initialize() { Settings = MainMenu.AddMenu("pEzreal", "pEzreal"); Settings.AddLabel("Dear Community, today I would like to introduce Ezreal assembly made by Zimmer for EloBuddy."); Settings.AddLabel("Feel free to report bugs and share your feedback."); Settings.AddSeparator(); Settings.AddLabel("Combat features are binded to your orbwalker keys."); //Combo Menu Combo = Settings.AddSubMenu("Combo", "ComboMenu"); Combo.AddGroupLabel("Mystic Shot"); Combo.Add("Q", new CheckBox("Use")); Combo.AddGroupLabel("Essence Flux"); Combo.Add("W", new CheckBox("Use")); Combo.AddGroupLabel("Arcane Shift"); Combo.Add("E", new CheckBox("Use")); Combo.Add("E_mode", new ComboBox("Mode", 0, "To mouse", "Towards enemy", "Disabled")); Combo.AddGroupLabel("Trueshot Barrage"); Combo.Add("R", new CheckBox("Use")); Combo.Add("REnemies", new Slider("Minimum enemies", 3, 0, 5)); //Harass Menu Harass = Settings.AddSubMenu("Harass", "HarassMenu"); Harass.AddGroupLabel("Mystic Shot"); Harass.Add("Q", new CheckBox("Use")); Harass.AddGroupLabel("Essence Flux"); Harass.Add("W", new CheckBox("Use")); Harass.AddSeparator(); Harass.Add("Mana", new Slider("Minimum Mana", 30)); //Lasthit Menu Lasthit = Settings.AddSubMenu("Lasthit", "LasthitMenu"); Lasthit.AddGroupLabel("Mystic Shot"); Lasthit.Add("Q", new CheckBox("Use")); Lasthit.AddSeparator(); Lasthit.Add("Mana", new Slider("Minimum Mana", 30)); //LaneClear Menu LaneClear = Settings.AddSubMenu("LaneClear", "LaneClearMenu"); LaneClear.AddGroupLabel("Mystic Shot"); LaneClear.Add("Q", new CheckBox("Use")); LaneClear.AddSeparator(); LaneClear.Add("Mana", new Slider("Minimum Mana", 30)); //JungleClear Menu JungleClear = Settings.AddSubMenu("JungleClear", "JungleClearMenu"); JungleClear.AddGroupLabel("Mystic Shot"); JungleClear.Add("Q", new CheckBox("Use")); JungleClear.AddSeparator(); JungleClear.Add("Mana", new Slider("Minimum Mana", 30)); //Killsteal Menu Killsteal = Settings.AddSubMenu("Killsteal", "KillstealMenu"); Killsteal.AddGroupLabel("Mystic Shot"); Killsteal.Add("Q", new CheckBox("Enabled")); Killsteal.AddGroupLabel("Essence Flux"); Killsteal.Add("W", new CheckBox("Enabled")); Killsteal.AddGroupLabel("Trueshot Barrage"); Killsteal.Add("R", new CheckBox("Enabled")); //Drawing Menu Drawing = Settings.AddSubMenu("Drawing", "DrawingMenu"); Drawing.AddGroupLabel("Mystic Shot"); Drawing.Add("Q", new CheckBox("Enabled")); Drawing.AddGroupLabel("Essence Flux"); Drawing.Add("W", new CheckBox("Enabled")); Drawing.AddGroupLabel("Arcane Shift"); Drawing.Add("E", new CheckBox("Enabled")); Drawing.AddGroupLabel("Trueshot Barrage"); Drawing.Add("R", new CheckBox("Enabled")); Drawing.AddSeparator(); Drawing.AddGroupLabel("Options"); Drawing.Add("ready", new CheckBox("Draw only if spell is ready?")); //Items Menu Items = Settings.AddSubMenu("Items", "ItemsMenu"); Items.AddGroupLabel("Offensive"); Items.Add("botrk", new CheckBox("Use Blade of the Ruined King/Bilgewater")); Items.Add("botrkHealth", new Slider("Minimum health", 65)); Items.Add("youmuu", new CheckBox("Use Youmuu's Ghostblade")); Items.AddGroupLabel("Defensive"); Items.Add("qss", new CheckBox("Use Quicksilver Sash/Mercurial Scimitar", false)); //Misc Menu Misc = Settings.AddSubMenu("Miscellaneous", "MiscMenu"); Misc.AddGroupLabel("Skinchanger"); Misc.Add("_skinChanger", new CheckBox("Enabled")); Misc.Add("skinID", new ComboBox("Current skin", 0, "Default", "Nottingham", "Striker", "Frosted", "Explorer", "Pulsefire", "TPA", "Debonair", "Ace of Spades", "Arcade")); Misc.AddGroupLabel("Hitchance"); Misc.Add("_hitchance", new ComboBox("Choose your hitchance", 2, "Low", "Medium", "High")); Misc.AddGroupLabel("Tear stacking"); Misc.Add("tearStacking", new KeyBind("Enabled", true, KeyBind.BindTypes.PressToggle, 'K')); }
private static void Loading_OnLoadingComplete1(EventArgs args) { if (Player.Instance.Hero != Champion.Brand) { return; } MenuIni = MainMenu.AddMenu("CH汉化-火男", "Brand"); TS = MenuIni.AddSubMenu("目标选择器"); Auto = MenuIni.AddSubMenu("自动化"); Combo = MenuIni.AddSubMenu("连招"); Harass = MenuIni.AddSubMenu("骚扰"); LaneClear = MenuIni.AddSubMenu("清线"); JungleClear = MenuIni.AddSubMenu("清野"); KillSteal = MenuIni.AddSubMenu("抢头"); DrawMenu = MenuIni.AddSubMenu("线圈"); TS.AddGroupLabel("目标选择器"); tsmode = TS.Add("tsmode", new ComboBox("目标选择模式", 0, "自定义选择", "库自定义选择")); tselect = TS.Add("select", new ComboBox("集火模式", 0, "最多被动叠加目标", "最少技能可击杀目标", "鼠标附近目标")); if (tsmode.CurrentValue == 1) { tselect.IsVisible = false; } tsmode.OnValueChange += delegate { tselect.hide(tsmode); }; Auto.AddGroupLabel("自动化设置"); Auto.Add("AutoR", new Slider("自动 R 如果能命中 [{0}] 个目标/以上", 2, 1, 6)); Auto.Add("Gap", new CheckBox("自动防突进")); Auto.Add("Int", new CheckBox("自动技能打断")); Auto.Add("Danger", new ComboBox("技能危险等级", 1, "高", "中", "低")); Auto.AddSeparator(0); Auto.AddGroupLabel("自动被动"); Auto.Add("AutoQ", new CheckBox("自动 Q 被动")); Auto.Add("AutoW", new CheckBox("自动 W 被动", false)); Auto.Add("AutoE", new CheckBox("自动 E 被动")); Auto.AddSeparator(0); Auto.AddGroupLabel("防突进 - 技能"); foreach (var enemy in EntityManager.Heroes.Enemies) { foreach (var gapspell in Gapcloser.GapCloserList.Where(e => e.ChampName == enemy.ChampionName)) { Auto.AddLabel(gapspell.ChampName); Auto.Add(gapspell.SpellName, new CheckBox(gapspell.SpellName + " - " + gapspell.SpellSlot)); } } Combo.AddGroupLabel("连招设置"); Combo.Add("Q", new CheckBox("使用 Q")); Combo.AddLabel("额外 Q 设置"); Combo.Add("Qp", new CheckBox("只用Q晕眩")); Combo.Add(Q.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 Q", 10)); Combo.AddSeparator(1); Combo.Add("W", new CheckBox("使用 W")); Combo.AddLabel("额外 W 设置"); Combo.Add("Wp", new CheckBox("只用W 当目标有被动", false)); Combo.Add(W.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 W", 5)); Combo.AddSeparator(1); Combo.Add("E", new CheckBox("使用 E")); Combo.AddLabel("额外 E 设置"); Combo.Add("Ep", new CheckBox("只用E 当目标有被动", false)); Combo.Add(E.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 E", 15)); Combo.AddSeparator(1); Combo.Add("RFinisher", new CheckBox("使用 R 结束连招/尾头")); Combo.Add("RAoe", new CheckBox("使用 R 范围伤害")); Combo.Add("Rhit", new Slider("R 范围命中 [{0}] 个目标", 2, 1, 6)); Combo.Add(R.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 R")); Harass.AddGroupLabel("骚扰"); Harass.Add("Q", new CheckBox("使用 Q")); Harass.Add(Q.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 Q", 65)); Harass.AddSeparator(1); Harass.Add("W", new CheckBox("使用 W")); Harass.Add(W.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 W", 65)); Harass.AddSeparator(1); Harass.Add("E", new CheckBox("使用 E")); Harass.Add(E.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 E", 65)); LaneClear.AddGroupLabel("清线"); LaneClear.Add("Q", new CheckBox("使用 Q")); LaneClear.Add(Q.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 Q", 65)); LaneClear.AddSeparator(1); LaneClear.Add("W", new CheckBox("使用 W")); LaneClear.Add(W.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 W", 65)); LaneClear.AddSeparator(1); LaneClear.Add("E", new CheckBox("使用 E")); LaneClear.Add(E.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 E", 65)); JungleClear.AddGroupLabel("清野"); JungleClear.Add("Q", new CheckBox("使用 Q")); JungleClear.Add(Q.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 Q", 65)); JungleClear.AddSeparator(1); JungleClear.Add("W", new CheckBox("使用 W")); JungleClear.Add(W.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 W", 65)); JungleClear.AddSeparator(1); JungleClear.Add("E", new CheckBox("使用 E")); JungleClear.Add(E.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 E", 65)); KillSteal.AddGroupLabel("抢头"); KillSteal.Add("Q", new CheckBox("使用 Q")); KillSteal.Add("W", new CheckBox("使用 W")); KillSteal.Add("E", new CheckBox("使用 E")); KillSteal.Add("R", new CheckBox("使用 R", false)); DrawMenu.AddGroupLabel("线圈"); DrawMenu.Add("damage", new CheckBox("显示连招伤害")); DrawMenu.AddLabel("显示 = 连招伤害 / 敌人当前血量"); DrawMenu.AddSeparator(1); DrawMenu.Add("Q", new CheckBox("显示 Q 范围")); DrawMenu.Add(Q.Name, new ComboBox("Q 颜色", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(1); DrawMenu.Add("W", new CheckBox("显示 W 范围")); DrawMenu.Add(W.Name, new ComboBox("W 颜色", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(1); DrawMenu.Add("E", new CheckBox("显示 E 范围")); DrawMenu.Add(E.Name, new ComboBox("E 颜色", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(1); DrawMenu.Add("R", new CheckBox("显示 R 范围")); DrawMenu.Add(R.Name, new ComboBox("R 颜色", 0, "Chartreuse", "BlueViolet", "ChartAquareuse", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(1); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; }