void Start() { jumpgate = GetComponent <JumpgateHandler>(); }
void Start() { jumpgate = gameObject.GetComponent <JumpgateHandler>(); cameraController = GameObject.Find("Main Camera").GetComponent <CameraController>(); showingJumpAlert = false; }
void Start() { jumpgate = GameObject.Find("Jumpgate").GetComponent <JumpgateHandler>(); }
void Start() { jumpgate = jumpgateController.gameObject.GetComponent <JumpgateHandler>(); }