private void OnConnectSocket(params object[] paras) { isConnect = true; _socketClient = (Client)paras[0]; _movePackage = new MoveCommandPackage(); _jumpPackage = new JumpCommandPackage(); }
public override void Handler(NetPackage package) { base.Handler(package); JumpPackage = (JumpCommandPackage)package; if (JumpPackage.command == 1) { if (On_Jump != null) { On_Jump(); } } else { if (On_JumpEnd != null) { On_JumpEnd(); } } }