public void Init() { ResourceStorage.DecompressMidiBundle(); jsonStorage = new JsonStorage(); jsonStorage.Load(); uiState = jsonStorage.Get(JsonStorageKeys.V1.UI_STATE, Storage.Protos.Json.V1.UiStateProto.CreateDefault()); midiSynthConfigs = jsonStorage.Get(JsonStorageKeys.V1.MIDI_SYNTH_CONFIGS, Storage.Protos.Json.V1.MidiSynthConfigsProto.CreateDefault()); gameplayConfig = jsonStorage.Get(JsonStorageKeys.V1.GAMEPLAY_CONFIG, Storage.Protos.Json.V1.GameplayConfigProto.CreateDefault()); appConfig = jsonStorage.Get(JsonStorageKeys.V1.APP_CONFIG, Storage.Protos.Json.V1.AppConfigProto.CreateDefault()); localDb = new LocalDb(); localDb.Init(); username = PlayerPrefs.GetString("TEMP_USERNAME", null); password = PlayerPrefs.GetString("TEMP_PASSWORD", null); netManager = new NetManager(); netManager.Init(this); translationSevice = new TranslationService(); translationSevice.Init(netManager); translationSevice.Load(); translationSevice.lang = appConfig.displayLang; resourceStorage = new ResourceStorage(); resourceStorage.Init(this); InitAudioConfig(); ApplyAppAudioConfig(); }
public UrlRepository(JsonStorage storage) { _urls = new InMemoryCache <Hashtable>(() => storage.Get <Hashtable>("redirectUrls.json"), TimeSpan.FromDays(1)); }