Example #1
0
    // Update is called once per frame
    void Update()
    {
        if (!haveWordsBeenSpawned)
        {
            json = jsonLevelLoader.GetComponent<JsonData>();
            if(json.getIsReady())
            {
                haveWordsBeenSpawned = true;
            }
            GameObject objective  = Instantiate(objectiveObject, new Vector3(-2.5f,8.0f,0.0f), Quaternion.identity) as GameObject;
            WordScript scriptObjective = objective.GetComponent<WordScript>();
            scriptObjective.setString(json.getObjective());
            for(int i = 0;i < positionsForWords.Count;i++)
            {
                ListOfFreeIndexs.Add(i);

            }
            for (int i = 0; i < ListOfFreeIndexs.Count; i++)
                addWord();

        }
    }