public void Destroy() { mJostickControl.Destroy(); GameMain.Instance.ResMgr.UnloadResource("jostickSkillOpe", typeof(GameObject)); GameMain.Instance.ResMgr.UnloadResource("mat_circle", typeof(Material)); if (null != mObjEffectCircle) { GameObject.Destroy(mObjEffectCircle); } if (null != mObjEffectRing) { GameObject.Destroy(mObjEffectRing); } }
public override void OnClose() { base.OnClose(); mJostickController.Destroy(); TimerManager.Instance.DestroyTimer(mTimerId); }