Example #1
0
        public void ExportBMD(string fileName, bool isBDL)
        {
            string outDir        = Path.GetDirectoryName(fileName);
            string fileNameNoExt = Path.GetFileNameWithoutExtension(fileName);

            fileNameNoExt = fileNameNoExt.Split('.')[0];
            if (isBDL)
            {
                fileName = Path.Combine(outDir, fileNameNoExt + ".bdl");
            }
            else
            {
                fileName = Path.Combine(outDir, fileNameNoExt + ".bmd");
            }

            using (FileStream stream = new FileStream(fileName, FileMode.Create, FileAccess.Write))
            {
                EndianBinaryWriter writer = new EndianBinaryWriter(stream, Endian.Big);

                if (isBDL)
                {
                    writer.Write("J3D2bdl4".ToCharArray());
                }
                else
                {
                    writer.Write("J3D2bmd3".ToCharArray());
                }

                writer.Write(0); // Placeholder for file size

                if (isBDL)
                {
                    writer.Write(9); // Number of sections; bmd has 8, bdl has 9
                }
                else
                {
                    writer.Write(8);
                }

                writer.Write("SuperBMD - Gamma".ToCharArray());

                Scenegraph.Write(writer, packetCount, vertexCount);
                VertexData.Write(writer);
                SkinningEnvelopes.Write(writer);
                PartialWeightData.Write(writer);
                Joints.Write(writer);
                Shapes.Write(writer);
                Materials.Write(writer);

                if (isBDL)
                {
                    MatDisplayList.Write(writer);
                }

                Textures.Write(writer);

                writer.Seek(8, SeekOrigin.Begin);
                writer.Write((int)writer.BaseStream.Length);
            }
        }
Example #2
0
        public void Export(string fileName)
        {
            using (FileStream stream = new FileStream(fileName, FileMode.Create, FileAccess.Write))
            {
                EndianBinaryWriter writer = new EndianBinaryWriter(stream, Endian.Big);

                writer.Write("J3D2bmd3".ToCharArray());
                writer.Write(0); // Placeholder for file size
                writer.Write(8); // Number of sections; bmd has 8, bdl has 9

                writer.Write("SVR3".ToCharArray());
                writer.Write(-1);
                writer.Write((long)-1);

                Scenegraph.Write(writer, packetCount, vertexCount);
                VertexData.Write(writer);
                SkinningEnvelopes.Write(writer);
                PartialWeightData.Write(writer);
                Joints.Write(writer);
                Shapes.Write(writer);
                Materials.Write(writer);
                Textures.Write(writer);

                writer.Seek(8, SeekOrigin.Begin);
                writer.Write((int)writer.BaseStream.Length);
            }
        }