Example #1
0
    public void Setup(MatchInfoSnapshot _matchInfo, JoinRoomDelegate _joinRoomCallback)
    {
        matchInfo        = _matchInfo;
        joinRoomCallback = _joinRoomCallback;

        roomLabel.text = matchInfo.name + " (" + matchInfo.currentSize + "/" + matchInfo.maxSize + ")";
    }
    public void Setup(MatchInfoSnapshot match, JoinRoomDelegate joinRoomCallback)
    {
        _match            = match;
        _joinRoomCallback = joinRoomCallback;

        _roomNameText.text = _match.name + " (" + _match.currentSize + "/" + _match.maxSize + ")";
    }
Example #3
0
 public void Setup(MatchInfoSnapshot _matchInfo, JoinRoomDelegate _delegate, int _seconds)
 {
     this.transform.GetChild(0).gameObject.GetComponent <Text> ().text = _matchInfo.name;
     p_matchInfo    = _matchInfo;
     p_joinDelegate = _delegate;
     p_seconds      = _seconds;
 }
    public void Setup(MatchInfoSnapshot _match, JoinRoomDelegate _joinRoomCallback)
    {
        match = _match;
        joinRoomCallback = _joinRoomCallback;

        roomNameText.text = match.name + " (" + match.currentSize + "/" + match.maxSize + ")";
    }
Example #5
0
 public void Setup(MatchInfoSnapshot matchInfo, JoinRoomDelegate joinCallback)
 {
     Debug.Log("Found match " + matchInfo.name);
     joinRoomCallback  = joinCallback;
     match             = matchInfo;
     roomNameText.text = match.name + " (" + match.currentSize + "/" + match.maxSize + ")";
 }
Example #6
0
    public void Setup(MatchInfoSnapshot matchInfo, JoinRoomDelegate joinRoomDelegate)
    {
        this.matchInfo        = matchInfo;
        this.joinRoomDelegate = joinRoomDelegate;

        roomNameText.text = matchInfo.name + " (" + matchInfo.currentSize + "/" + matchInfo.maxSize + ")";
    }
Example #7
0
    public void Setup(MatchInfoSnapshot _match, JoinRoomDelegate _joinRoomCallback)
    {
        match            = _match;
        joinRoomCallback = _joinRoomCallback;

        roomListText.text = match.name + " (" + match.currentSize + "/" + match.maxSize + ")";
    }
Example #8
0
    public void Setup(MatchDesc _match, JoinRoomDelegate _joinRoomCallback)
    {
        match            = _match;
        joinRoomCallback = _joinRoomCallback;

        roomNameText.text = match.name + " (" + match.currentSize + "/" + match.maxSize + ")";
    }
    public void Setup(MatchInfoSnapshot _room, JoinRoomDelegate _joinRoomCallback)
    {
        room             = _room;
        joinRoomCallback = _joinRoomCallback;

        roomNameText.text = room.name + " (" + room.currentSize + "/" + room.maxSize + ")";
    }
Example #10
0
        public void Setup(MatchInfoSnapshot newMatch, JoinRoomDelegate joinRoomCallback)
        {
            match            = newMatch;
            joinRoomDelegate = joinRoomCallback;

            roomNameText.text = match.name + " (" + match.currentSize + "/" + match.maxSize + ")";
        }
Example #11
0
 public void Setup(MatchInfoSnapshot _match, JoinRoomDelegate _joinRoomCallback)
 {
     //Debug.Log ("Setup called");
     match             = _match;
     joinRoomCallback  = _joinRoomCallback;
     roomNameText.text = match.name + " (" + match.currentSize + "/" + match.maxSize + ")";
 }
    public void Setup(MatchInfoSnapshot match1, JoinRoomDelegate joinRoomCallback1)
    {
        match            = match1;
        joinRoomCallBack = joinRoomCallback1;

        roomNameText.text = match.name + " ( " + match.currentSize + " / " + match.maxSize + " )";
    }
    public void Setup(MatchInfoSnapshot _match, JoinRoomDelegate _joinRoomCallBack)
    {
        match = _match;

        joinRoomCallBack = _joinRoomCallBack;

        roomName.text = match.name + "(" + match.currentSize + "/" + match.maxSize + ")" + " " + "<i>click to join</i>";
    }
Example #14
0
        public void Setup(MatchInfoSnapshot _match, JoinRoomDelegate _joinRoomCallback)
        {
            match = _match;

            roomNameText.text = match.name + string.Format(" ({0}/{1})", match.currentSize, match.maxSize);

            joinRoomCallback = _joinRoomCallback;
        }
Example #15
0
    public void Setup(MatchInfoSnapshot _match, JoinRoomDelegate _joinRoomCallback)
    {
        match            = _match;
        joinRoomCallback = _joinRoomCallback;

        roomName.text         = match.name;
        connectedPlayers.text = "[ " + match.currentSize + " / " + match.maxSize + " ]";
    }
Example #16
0
    public void Setup(MatchInfoSnapshot match, JoinRoomDelegate joinRoomCallback)
    {
        this.match            = match;
        this.joinRoomCallback = joinRoomCallback;

        Debug.Log(this.match.name + " (" + this.match.currentSize + "/" + this.match.maxSize + ")");
        roomNameText.text = this.match.name + " (" + this.match.currentSize + "/" + this.match.maxSize + ")";
    }
Example #17
0
 /// <summary>
 /// Setup WAN server slot in the UI
 /// </summary>
 /// <param name="match"></param>
 /// <param name="joinRoom"></param>
 public void SetupWAN(MatchInfoSnapshot match, JoinRoomDelegate joinRoom)
 {
     isLAN            = false;
     this.match       = match;
     joinRoomCallback = joinRoom;
     transform.Find("Name").GetComponent <TMP_Text>().text = "WAN: " + match.name;
     gameObject.tag = "WAN";
 }
Example #18
0
    public void Setup(MatchInfoSnapshot _match, JoinRoomDelegate _joinRoomCallback)
    {
        match            = _match;
        joinRoomCallback = _joinRoomCallback;

        roomNameText.text    = match.name;
        roomMapText.text     = "Map: Default";
        roomPlayersText.text = "Players: ( " + match.currentSize + " / " + match.maxSize + " )";
    }
Example #19
0
    public void Setup(MatchInfoSnapshot _match, JoinRoomDelegate _joinRoomCallback)
    {
        match            = _match;
        joinRoomCallback = _joinRoomCallback;

        roomNameText.text = match.name;
        roomSizeText.text = match.currentSize + "/" + match.maxSize;
        joinButton.onClick.AddListener(JoinRoom);
    }
Example #20
0
    public void SetUpRoom(MatchInfoSnapshot match, JoinRoomDelegate joinDelegate)
    {
        m_match            = match;
        m_joinRoomDelegate = joinDelegate;

        if (m_roomNameText != null)
        {
            m_roomNameText.text = m_QuestName + match.name + "( " + match.currentSize + "/" + match.maxSize + ")";
        }
    }
        /// <summary>
        /// Setup the match.
        /// </summary>
        /// <param name="aMatch">
        /// The _match to setup.
        /// </param>
        /// <param name="aJoinRoomCallback">
        /// The _join room callback to use.
        /// </param>
        public void Setup(MatchInfoSnapshot aMatch, JoinRoomDelegate aJoinRoomCallback)
        { // Set the match
            this.match = aMatch;

            // Set the call back function
            this.joinRoomCallback = aJoinRoomCallback;

            // Set the text of the join room button
            this.roomNameText.text = this.match.name + " (" + this.match.currentSize + "/" + this.match.maxSize + ")";
        }
Example #22
0
 public void SetMatch(MatchInfoSnapshot match, JoinRoomDelegate OnJoinCallback)
 {
     this.match          = match;
     this.OnJoinCallback = OnJoinCallback;
     if (match.currentSize < match.maxSize)
     {
         roomNameText.text = match.name + "(Open)";
     }
     else
     {
         roomNameText.text = match.name + "(Full)";
     }
 }
Example #23
0
    private MatchInfoSnapshot match; // Information about the match that the list item is holding.

    public void Setup(MatchInfoSnapshot match, JoinRoomDelegate joinRoomCallback)
    {
        this.match            = match;
        this.joinRoomCallback = joinRoomCallback;
        matchInfoText.text    = match.name + " (" + match.currentSize + "/" + match.maxSize + ")"; // Sets the match info text to the match name + the amount of connected players.
        if (match.isPrivate)                                                                       // If the match is private, show the user it's passworded in a specific color (red)
        {
            matchTypeText.color = new Color32(255, 69, 69, 255);
            matchTypeText.text  = "PASSWORDED";
        }
        else   // Otherwise show that it's an open game in another color (green).
        {
            matchTypeText.color = new Color32(149, 255, 69, 255);
            matchTypeText.text  = "OPEN";
        }
    }
Example #24
0
 public void SetRoomButton(MatchInfoSnapshot _match, JoinRoomDelegate joinFunction)
 {
     match            = _match;
     joinRoomDelegate = joinFunction;
     SetRoomInfo(match.name, "测试地图", match.currentSize + "/" + match.maxSize);
 }
Example #25
0
 public void SetUp(MatchInfoSnapshot match, JoinRoomDelegate _joinRoomCallback)
 {
     matchInfo         = match;
     joinRoomCallback  = _joinRoomCallback;
     roomNameText.text = matchInfo.name + " (" + matchInfo.currentSize + "/" + matchInfo.maxSize + ") ";
 }
Example #26
0
 public void Setup(MatchInfoSnapshot _match, JoinRoomDelegate _joinRoomCallback)
 {
     match             = _match;
     joinRoomCallback  = _joinRoomCallback;
     roomNameText.text = "" + match.name;
 }
Example #27
0
 public void Setup(MatchInfoSnapshot match, JoinRoomDelegate _joinRoomCallback)
 {
     matchInfo         = match;
     joinRoomCallback  = _joinRoomCallback;
     roomNameText.text = string.Format("{0} ({1}/{2})", match.name, match.currentSize, match.maxSize);
 }
Example #28
0
 public void Setup(MatchInfoSnapshot matchh, JoinRoomDelegate joinRoomCallBackk)
 {
     match            = matchh;
     joinRoomCallBack = joinRoomCallBackk;
     roomname.text    = "(" + match.currentSize + "/" + match.maxSize + ") " + match.name;
 }