void Awake() { if (online) { m_Jetpack_Photon = managerOnline.m_Player.GetComponent <JetPack_Photon>(); } else { m_Jetpack = managerOffile.m_Player.GetComponent <Jetpack>(); } fillBarColorChange.Initialize(1f, 0f); }
void Awake() { if (Online) { PlayerWeaponsManager_Photon playerWeaponsManager = FindObjectOfType <PlayerWeaponsManager_Photon>(); DebugUtility.HandleErrorIfNullFindObject <PlayerWeaponsManager_Photon, NotificationHUDManager>(playerWeaponsManager, this); playerWeaponsManager.onAddedWeapon += OnPickupWeaponPhoton; JetPack_Photon jetpack = FindObjectOfType <JetPack_Photon>(); DebugUtility.HandleErrorIfNullFindObject <JetPack_Photon, NotificationHUDManager>(jetpack, this); jetpack.onUnlockJetpack += OnUnlockJetpack; } else { PlayerWeaponsManager playerWeaponsManager = FindObjectOfType <PlayerWeaponsManager>(); DebugUtility.HandleErrorIfNullFindObject <PlayerWeaponsManager, NotificationHUDManager>(playerWeaponsManager, this); playerWeaponsManager.onAddedWeapon += OnPickupWeapon; Jetpack jetpack = FindObjectOfType <Jetpack>(); DebugUtility.HandleErrorIfNullFindObject <Jetpack, NotificationHUDManager>(jetpack, this); jetpack.onUnlockJetpack += OnUnlockJetpack; } }