public void PlayAnimations(tk2dSpriteAnimationClip.WrapMode mode, float fps) { string clipName = GetClipName(); Dictionary <string, tk2dSpriteAnimator> .Enumerator etor = animators.GetEnumerator(); while (etor.MoveNext()) { tk2dSpriteAnimator animator = etor.Current.Value; if (!animator.gameObject.activeInHierarchy) { continue; } tk2dSpriteAnimationClip clip = animator.GetClipByName(clipName); if (null == clip) { clipName = GetClipName(PlayerAniConifg.directionStatus.SOUTHEAST, action, isRiding); clip = animator.GetClipByName(clipName); } if (null == clip) { JZLog.LogWarning(etor.Current.Key + " 没有该动画数据: " + clipName); continue; } clip.wrapMode = mode; clip.fps = fps; animator.DefaultClipId = 0; animator.PlayFromFrame(clip, 0); CheckRotation(etor.Current.Key, direction, animator); CheckLayer(etor.Current.Key, animator.gameObject.transform); } }
/// <summary> /// 更新所有序列帧 /// </summary> public void playAllAnimation() { string clipName = GetClipName(); Dictionary <string, tk2dSpriteAnimator> .Enumerator etor = animators.GetEnumerator(); while (etor.MoveNext()) { tk2dSpriteAnimator animator = etor.Current.Value; if (!animator.gameObject.activeSelf) { continue; } tk2dSpriteAnimationClip clip = animator.GetClipByName(clipName); if (null == clip) { clipName = GetClipName(PlayerAniConifg.directionStatus.SOUTHEAST, action, isRiding); clip = animator.GetClipByName(clipName); } if (null == clip) { JZLog.LogWarning(etor.Current.Key + " 没有该动画数据: " + clipName); continue; } switch (action) { case PlayerAniConifg.actionStatus.DIE: case PlayerAniConifg.actionStatus.ATTACK: case PlayerAniConifg.actionStatus.HURT: clip.wrapMode = tk2dSpriteAnimationClip.WrapMode.Once; break; default: clip.wrapMode = tk2dSpriteAnimationClip.WrapMode.Loop; break; } clip.fps = 30f; animator.DefaultClipId = 0; animator.PlayFromFrame(clip, 0); CheckRotation(etor.Current.Key, direction, animator); CheckLayer(etor.Current.Key, animator.gameObject.transform); } }