public void Init(Action onSuccess = null, Action <string> onFail = null)
        {
            slideshow = gameObject.AddComponent <Slideshow>();
            slideshow.SlideDuration = SlideDuration;
            slideshow.SwapDuration  = SwapDuration;
            this.onSuccess          = onSuccess;
            this.onFail             = onFail;
            var controlFileUrl = $"{CONTROL_FILE_FOLDER}/{ControlFileName}.json";

            StartCoroutine(JSONDownloader.StartDownload(controlFileUrl, OnJSONDownloadSuccess, onFail));
        }
Example #2
0
 public void onDownloadButtonPressed()
 {
     for (int i = 0; i < 35; i++)
     {
         JSONDownloader
         .Initialize()
         .SetUrl(serverUrl + "uploaded_images/CapitanAfrica/" + i.ToString() + ".txt")
         .SetJsonFilePath(Paths.LEVELS_EDIT + i.ToString() + ".txt")
         .SetFieldName("myimage")
         .OnError(error => Debug.Log(error))
         .OnComplete(text => Toast.Instance.Show("SUCCES Downloading"))
         .Download();
     }
 }