public IEnumerator UnitySetUp() { originalConfig = JSONConfigParser.GetConfig(); string[] arguments = new string[] { "-JSONConfigFile", "Assets/Tests/TestFiles/test_config.json" }; CustomCommandLineArguments.SetMockArgument(arguments); CustomCommandLineArguments.Run(); yield return(new EnterPlayMode()); }
public IEnumerator UnitySetUp() { originalConfig = JSONConfigParser.GetConfig(); yield return(new EnterPlayMode()); }