Example #1
0
        protected override void refreshRenderer()
        {
            JSICircle2D circle = (JSICircle2D)this.mGeom;
            MeshFilter  mf     = this.mGameObject.GetComponent <MeshFilter>();

            mf.mesh = circle.calcMesh(JSIAppCircle2D.NUM_SIDE);
            MeshRenderer mr = this.mGameObject.GetComponent <MeshRenderer>();

            mr.material       = new Material(Shader.Find("UI/Unlit/Transparent"));
            mr.material.color = this.mColor;
        }