// Use this for initialization
 void Start()
 {
     if (isLocalPlayer)
     {
         networkPlayer = this.GetComponent <JPNetworkPlayer> ();
         marker        = GameObject.Find("Marker");
         playerNumber  = networkPlayer.playerNumber;
     }
 }
Example #2
0
    // Use this for initialization
    void Start()
    {
        if (!isLocalPlayer)
        {
            return;
        }
        //healthSlider = GameObject.Find("HealthSlider").GetComponent<Slider>();
        networkPlayer = this.GetComponent <JPNetworkPlayer> ();
        marker        = GameObject.Find("Marker");
        playerNumber  = networkPlayer.playerNumber;
        JPNetworkHostManager localHost = GameObject.Find("NetworkManager").GetComponent <JPNetworkHostManager>();

        JPUIController.OnModeCancel += setModeCancel;
        JPUIController.OnModeMove   += setModeMove;
        JPUIController.OnModeTarget += setModeTarget;
        JPUIController.OnDefendMode += SetDefendMode;
        JPUIController.OnAttackMode += SetAttackMode;
        JPUIController.OnSpeedMode  += SetSpeedMode;
        JPUIController.OnRetreat    += Retreat;
        JPUIController.OnQuit       += QuitGame;
        localUI = GetComponent <JPUIController>();
        marker.SetActive(false);

        GameObject.Find("UICanvas").transform.Find("Skill1").gameObject.GetComponent <UISkill>().localPlayerController = this;
        uiSkillButtons[0] = GameObject.Find("UICanvas").transform.Find("Skill1").gameObject.GetComponent <UISkill>();
        GameObject.Find("UICanvas").transform.Find("Skill2").gameObject.GetComponent <UISkill>().localPlayerController = this;
        uiSkillButtons[1] = GameObject.Find("UICanvas").transform.Find("Skill2").gameObject.GetComponent <UISkill>();
        GameObject.Find("UICanvas").transform.Find("Skill3").gameObject.GetComponent <UISkill>().localPlayerController = this;
        uiSkillButtons[2] = GameObject.Find("UICanvas").transform.Find("Skill3").gameObject.GetComponent <UISkill>();

        cancelButton = GameObject.Find("UICanvas").transform.Find("CancelButton").gameObject.GetComponent <UIButton>();
        cancelButton.SetInvisible();
        //targetButton = GameObject.Find("UICanvas").transform.Find("TargetButton").gameObject.GetComponent<UIButton>();
        moveButton = GameObject.Find("UICanvas").transform.Find("MoveButton").gameObject.GetComponent <UIButton>();
        moveButton.SetInvisible();
    }