public static bool IsKeyUp(JOYKEYS key) { return(!PadState.IsKeyDown(key)); }
public static bool IsKeyDown(JOYKEYS key) { return((PadState.buttons & PadState.set[key]) == PadState.set[key]); }
public static bool IsKeyPressed(JOYKEYS key, JOYBUTTONS pre) { return((PadState.buttons & PadState.set[key]) == PadState.set[key] && (pre & PadState.set[key]) != PadState.set[key]); }