Example #1
0
 public void DestroyMe()
 {
     if (Instaciado)
     {
         GameObject.Find("MenuPause").GetComponent <scrPauseMenu>().enabled = true;
         Follower.GetComponent <scrFollowCam>().PTFollow = Player;
         GameObject.Find("PassosPlayer").GetComponent <AudioSource>().mute = false;
         Player.GetComponent <scrInterfaceItens>().enabled = true;
         Player.GetComponent <scrPlayer>().Andando         = true;
         Player.GetComponent <scrPlayer>().enabled         = true;
         Player.GetComponent <scrPlayerAim>().enabled      = true;
         if (Item1)
         {
             Iten1.SetActive(true);
         }
         if (Item2)
         {
             Iten2.SetActive(true);
         }
     }
     if (LastLevel)
     {
         GameObject.Find("ServerManager(Clone)").GetComponentInChildren <scrSliderCount>().enabled = true;
     }
     Destroy(gameObject);
 }
Example #2
0
 void InstacieOBalão()
 {
     b = Instantiate(BallonChat, new Vector3(0, 80, 0), Quaternion.identity) as GameObject;
     b.transform.SetParent(Canvas.transform, false);
     if (Item1)
     {
         Iten1.SetActive(false);
         b.GetComponent <scrDeletBalon>().Item1 = true;
         b.GetComponent <scrDeletBalon>().Iten1 = Iten1;
     }
     if (Item2)
     {
         Iten2.SetActive(false);
         b.GetComponent <scrDeletBalon>().Item2 = true;
         b.GetComponent <scrDeletBalon>().Iten2 = Iten2;
     }
     b.GetComponentInChildren <scrChat>().Texto = Chat;
     b.transform.rotation = Quaternion.Euler(0.0f, 0.0f, 0.0f);
     InvokeRepeating("AskFollow", 0.02f, 0.03f);
 }