public void New() { SelectedObject = new InventoryAdjustment() { ID = new Guid(), ItemId = ItemsData.FirstOrDefault().ItemId, CostCenterId = SalesOutletData.FirstOrDefault().SalesOutletId }; }
public async Task <IActionResult> Edit(long Id) { ItemsDataModel model = new ItemsDataModel(); ItemsData module = await IItemsDataApp.GetAsync(Id); if (module == null) { return(NotFind()); } model = MapperHelper.Map <ItemsData, ItemsDataModel>(module); model.GoBackUrl = SetingBackUrl(this.HttpContext.Request); var data = await IItemsDataApp.GetItemsDataListAsync(); data = data.SortDepartmentsForTree().ToList(); var selectList = new List <SelectListItem>(); foreach (var c in data) { selectList.Add(new SelectListItem() { Value = c.Id.ToString(), Text = c.GetFormattedBreadCrumb(data), Selected = c.Id == model.ParentId }); } model.pids = selectList; return(View(model)); }
public void RarePieseseAdd(ItemsData itemList, int index) { var a = itemList.RareItemsList[index]; a.NumberOfFound++; itemList.RareItemsList[index] = a; }
private void barButtonItem5_ItemClick(object sender, ItemClickEventArgs e) { ItemsData frm = new ItemsData(); frm.MdiParent = this; frm.Show(); }
public void ApplyBonus(ItemsData _bonus) { switch (_bonus.AffectedValue.ToLower()) { case "strength": this.MiscStrengthAdj += _bonus.Value; break; case "dexterity": this.MiscDexterityAdj += _bonus.Value; break; case "constitution": this.MiscConstitutionAdj += _bonus.Value; break; case "intelligence": this.MiscIntelligenceAdj += _bonus.Value; break; case "wisdom": this.MiscWisdomAdj += _bonus.Value; break; case "charisma": this.MiscCharismaAdj += _bonus.Value; break; default: break; } }
public static Character GetCharacter(string characterName) { var character = JsonUtility.FromJson <Character>(PlayerPrefs.GetString(characterName, Constants.PpSerializeDefault)); character.Weapons = new List <Weapon>(); character.Weapons.Add(JsonUtility.FromJson <Weapon>(PlayerPrefs.GetString(characterName + Constants.PpWeapon1, Constants.PpSerializeDefault))); character.Weapons.Add(JsonUtility.FromJson <Weapon>(PlayerPrefs.GetString(characterName + Constants.PpWeapon2, Constants.PpSerializeDefault))); character.Skills = new List <Skill>(); character.Skills.Add(SkillsData.GetSkillFromName(PlayerPrefs.GetString(characterName + Constants.PpSkill1, Constants.PpSerializeDefault))); character.Skills.Add(SkillsData.GetSkillFromName(PlayerPrefs.GetString(characterName + Constants.PpSkill2, Constants.PpSerializeDefault))); character.Inventory = new List <InventoryItem>(); for (int i = 0; i < character.InventoryPlace; ++i) { var serialized = PlayerPrefs.GetString(characterName + Constants.PpInventoryItem + i, Constants.PpSerializeDefault); if (string.IsNullOrEmpty(serialized)) { continue; } var typeId = PlayerPrefs.GetInt(characterName + Constants.PpInventoryItem + i + "Type"); if (typeId == InventoryItemType.Weapon.GetHashCode()) { character.Inventory.Add(JsonUtility.FromJson <Weapon>(serialized)); } else if (typeId == InventoryItemType.Skill.GetHashCode()) { character.Inventory.Add(SkillsData.GetSkillFromName(serialized)); } else { character.Inventory.Add(ItemsData.GetItemFromName(serialized)); } } return(character); }
public void OnPointerClick(PointerEventData eventData) { var item = ItemsData.GetReceiptById(ReceiptId); _selfRenderer.color = Color.grey; item.PerformAction(); }
private void OnTriggerEnter2D(Collider2D col) { AudioSource.PlayClipAtPoint(_pickup, transform.position, 1f); PlayerInventory.Instance.TryAddItemToInventory(ItemsData.GetItemById(ItemID)); gameObject.SetActive(false); }
private void Items_GridView_ValidateRow(object sender, ValidateRowEventArgs e) { Items_GridView.ClearColumnErrors(); Items row = e.Row.CastTo <Items>(); GridView view = sender as GridView; if (string.IsNullOrEmpty(row?.ItemName)) { e.Valid = false; //Set errors with specific descriptions for the columns GridColumn column = view.Columns[nameof(row.ItemName)]; view.SetColumnError(column, BSMessage.BSM000011); return; } if (string.IsNullOrEmpty(row?.ItemSName)) { e.Valid = false; //Set errors with specific descriptions for the columns GridColumn column = view.Columns[nameof(row.ItemSName)]; view.SetColumnError(column, BSMessage.BSM000012); return; } // Kiểm tra tồn tại trong grid if (ItemsData.ToList().Count(o => o.ItemSName == row?.ItemSName) > 1) { e.Valid = false; //Set errors with specific descriptions for the columns GridColumn column = view.Columns[nameof(row.ItemSName)]; view.SetColumnError(column, BSMessage.BSM000010); return; } }
private void AddToLoot(CharacterBhv opponentBhv) { if (_loot == null) { _loot = new List <InventoryItem>(); } var drop = Random.Range(0, 100); if (drop > PlayerBhv.Character.LootPercent) { return; } var type = Random.Range(0, Helper.EnumCount <InventoryItemType>()); InventoryItem item = null; if (type == InventoryItemType.Weapon.GetHashCode()) { item = opponentBhv.Character.Weapons[Random.Range(0, 2)]; } else if (type == InventoryItemType.Skill.GetHashCode()) { item = opponentBhv.Character.Skills[Random.Range(0, 2)]; } else if (type == InventoryItemType.Item.GetHashCode()) { item = ItemsData.GetRandomItem(); } if (item == null) { return; } item.LootHistory = "Looted from " + opponentBhv.Character.Name + ",\na level " + opponentBhv.Character.Level + " " + opponentBhv.Character.Race; _loot.Add(item); }
public void New() { SelectedObject = new ItemInventory() { InventoryId = new Guid(), ItemId = ItemsData.FirstOrDefault().ItemId, CostCenterId = SalesOutletData.FirstOrDefault().SalesOutletId, Reference = "Opening stock", OtherDetails = "Remarks" }; }
public int EditItems(ItemsData objDoItems) { try { System.Data.SqlClient.SqlParameter[] obj = new System.Data.SqlClient.SqlParameter[] { new System.Data.SqlClient.SqlParameter("@ItemID", objDoItems.ItemID), //new System.Data.SqlClient.SqlParameter("@ITEM_INTERN_REF", objDoItems.ItemInternRef), new System.Data.SqlClient.SqlParameter("@Part_number", objDoItems.Part_Number), new System.Data.SqlClient.SqlParameter("@SHORT_DESCRIPTION", objDoItems.Short_Description), new System.Data.SqlClient.SqlParameter("@LONG_DESCRIPTION", objDoItems.Long_Description), new System.Data.SqlClient.SqlParameter("@UNIT_and_Packings", objDoItems.Unit_and_Packings), new System.Data.SqlClient.SqlParameter("@INVENTORY_MIN", objDoItems.Min_Qty), new System.Data.SqlClient.SqlParameter("@INVENTORY_MAX", objDoItems.Max_Qty), new System.Data.SqlClient.SqlParameter("@DRAWING_NUMBER", objDoItems.Drawing_Number), new System.Data.SqlClient.SqlParameter("@Item_Address", objDoItems.Item_Address), new System.Data.SqlClient.SqlParameter("@Link", objDoItems.Link), new System.Data.SqlClient.SqlParameter("@Modified_By", objDoItems.CurrentUser) }; return(SqlHelper.ExecuteNonQuery(_internalConnection, CommandType.StoredProcedure, "[PURC_SP_upd_INV_ITEM]", obj)); } catch (Exception ex) { throw ex; } }
private List <InventoryItem> PopulateItemsForSale(InventoryItemType type) { var items = new List <InventoryItem>(); var nbItems = 3; if (Random.Range(0, 100) < 5) { nbItems = 6; } else if (Random.Range(0, 100) < 15) { nbItems = 5; } else if (Random.Range(0, 100) < 30) { nbItems = 4; } for (int i = 0; i < nbItems; ++i) { if (type == InventoryItemType.Weapon) { items.Add(WeaponsData.GetRandomWeapon()); } else if (type == InventoryItemType.Skill) { items.Add(SkillsData.GetRandomSkill()); } else if (type == InventoryItemType.Item) { items.Add(ItemsData.GetRandomItem()); } } return(items); }
public void InitConsumable() { if (!RequiresInitialisation) { return; } string selectedItemId = ""; List <AConsumableBase> consumables = new List <AConsumableBase> (); switch (AffectsDemand) { case AConsumableBase.EDemand.Hunger: { selectedItemId = ItemIDStorage.GetHungerDecreaserID(HungerDecreaserType); consumables = ItemsData.GetConsumablesOfType <HungerDecreaser> (); break; } case AConsumableBase.EDemand.Stress: { selectedItemId = ItemIDStorage.GetStressDecreaserID(StressDecreaserType); consumables = ItemsData.GetConsumablesOfType <StressDecreaser> (); break; } } if (consumables.Count > 0) { _selectedConsumable = consumables.First(c => c.ItemID == selectedItemId); ApplyImage(); } }
public int SaveItems(ItemsData objDOItems) { try { System.Data.SqlClient.SqlParameter[] obj = new System.Data.SqlClient.SqlParameter[] { new System.Data.SqlClient.SqlParameter("@Item_Intern_Ref", objDOItems.ItemInternRef), new System.Data.SqlClient.SqlParameter("@System_Code", objDOItems.System_code), new System.Data.SqlClient.SqlParameter("@Subsystem_Code", objDOItems.SubSystem_Code), new System.Data.SqlClient.SqlParameter("@Part_Number", objDOItems.Part_Number), new System.Data.SqlClient.SqlParameter("@Short_Description", objDOItems.Short_Description), new System.Data.SqlClient.SqlParameter("@Long_Description", objDOItems.Long_Description), new System.Data.SqlClient.SqlParameter("@Unit_and_Packings", objDOItems.Unit_and_Packings), new System.Data.SqlClient.SqlParameter("@Inventory_Min", objDOItems.Min_Qty), new System.Data.SqlClient.SqlParameter("@Inventory_Max", objDOItems.Max_Qty), new System.Data.SqlClient.SqlParameter("@Drawing_Number", objDOItems.Drawing_Number), new System.Data.SqlClient.SqlParameter("@Item_Address", objDOItems.Item_Address), new System.Data.SqlClient.SqlParameter("@Link", objDOItems.Link), new System.Data.SqlClient.SqlParameter("@Created_By", objDOItems.CurrentUser), new System.Data.SqlClient.SqlParameter("@ReturnID", DbType.Int32) }; obj[13].Direction = ParameterDirection.ReturnValue; int result = SqlHelper.ExecuteNonQuery(_internalConnection, CommandType.StoredProcedure, "[PURC_SP_Ins_INV_ITEM]", obj); Int32 ReqturnId = Convert.ToInt32(obj[13].Value); return(ReqturnId); } catch (Exception ex) { throw ex; } }
public A_Item createTalismanDefWater4U(ItemsData data) { return(new DefWater4U( Convert.ToInt32(data.itemsParameters["maxEne"]), Convert.ToInt32(data.itemsParameters["buyPrice"]), Convert.ToInt32(data.itemsParameters["sellPrice"]))); }
public A_Item createPotionHealP4U(ItemsData data) { return(new HealP4U( Convert.ToInt32(data.itemsParameters["val"]), Convert.ToInt32(data.itemsParameters["buyPrice"]), Convert.ToInt32(data.itemsParameters["sellPrice"]))); }
private void loadItems() { IEnumerable <XElement> items; // <item> tag XDocument xDoc = XDocument.Load(itemsPath); items = xDoc.Descendants("items").Elements();; foreach (XElement item in items) { if (item.Nodes() != null) { string itemName = item.Attribute("name").Value; Dictionary <string, string> potionParameters = new Dictionary <string, string>(); foreach (XElement valTag in item.Nodes()) { potionParameters.Add(valTag.Attribute("name").Value, valTag.Value); } ItemsData itemData = new ItemsData(); itemData.itemName = itemName; itemData.itemsParameters = potionParameters; ResourcesManager.itemsData.Add(itemData); } } }
public A_Item createPotionDeathUpMix2M(ItemsData data) { return(new DeathUpMix2M( Convert.ToInt32(data.itemsParameters["val"]), Convert.ToInt32(data.itemsParameters["time"]), Convert.ToInt32(data.itemsParameters["buyPrice"]), Convert.ToInt32(data.itemsParameters["sellPrice"]))); }
public A_Item createPotionLightningUpMix4U(ItemsData data) { return(new LightningUpMix4U( Convert.ToInt32(data.itemsParameters["val"]), Convert.ToInt32(data.itemsParameters["time"]), Convert.ToInt32(data.itemsParameters["buyPrice"]), Convert.ToInt32(data.itemsParameters["sellPrice"]))); }
public A_Item createPotionEneReP3G(ItemsData data) { return(new EneReP3G( Convert.ToInt32(data.itemsParameters["val"]), Convert.ToInt32(data.itemsParameters["time"]), Convert.ToInt32(data.itemsParameters["buyPrice"]), Convert.ToInt32(data.itemsParameters["sellPrice"]))); }
private void Awake() { zimu = GameObject.Find("UI").transform.Find("字幕UI").GetComponent <ZimuUI>(); if (GameObject.Find("ItemsData") != null) { itemsData = GameObject.Find("ItemsData").GetComponent <ItemsData>(); } }
private void InitItems() { _items.Clear(); foreach (var itemId in _itemIds) { _items.Add(ItemsData.GetItemById(itemId)); } }
GameObject GenerateGameObject(ItemsData itemList, Vector2 ObstaclePos) { GameObject item = Controller.Instance.generateGameObj(itemList.ItemLocation, parentItems); Vector2 pos = ObstaclePos;// itemList.ItemLocation.position; pos.x += 1; item.transform.position = pos; return(item); }
public static void Load() { XmlSerializer deserializer = new XmlSerializer(typeof(ItemsData)); XmlTextReader textReader = new XmlTextReader(Assembly.GetExecutingAssembly().GetManifestResourceStream("DungeonExplorer.data.items.xml")); textReader.Normalization = false; ItemsData = (ItemsData)deserializer.Deserialize(textReader); textReader.Close(); }
public JsonResult GetItems(string category, int countOnPage, int page) { IItemsData itemsData = itemService.getItemsByCategory(WebAssembler.Assemble(category), countOnPage, page); ItemsData result = new ItemsData(itemsData.TotalCount, WebAssembler.Assemble(itemsData.Items, ViewBag.Language)); return(Json(result, JsonRequestBehavior.AllowGet)); }
public void Init() { CharacterData = new CharacterData(GetPath(Path.Combine("Character", "CharacterConfig"))); _log.Info("Loaded CharacterConfig..."); ItemsData = new ItemsData(GetPath(Path.Combine("Game", "ItemList.bin"))); _log.Info("Loaded {0} items.", ItemsData.Count); MnData = new MnData(GetPath(Path.Combine("Game", "MN.bin"))); _log.Info("Loaded {0} monster names.", MnData.Count); NpcData = new NpcData(GetPath("Npcs", false)); _log.Info("Loaded {0} npcs.", NpcData.Count); MobData = new MobData(GetPath("Mobs", false)); _log.Info("Loaded {0} mobs.", MobData.Count); QuestData = new QuestData(GetPath(Path.Combine("Game", "Quest.bin"))); _log.Info("Loaded {0} quests.", QuestData.Count); SkillData = new SkillDataData(GetPath(Path.Combine("Game", "SkillData.bin"))); _log.Info("Loaded {0} skills.", SkillData.Count); using (var connection = DatabaseManager.Instance.GetConnection()) { ConvertCoreData = new ConvertCoreData(connection); _log.Info("Loaded {0} core converts.", ConvertCoreData.Count); GearCoresData = new GearCoresData(connection); _log.Info("Loaded {0} core upgrades.", GearCoresData.Count); ExpData = new ExpData(connection); _log.Info("Loaded {0} levels.", ExpData.Count); PranExpData = new ExpData(connection, true); _log.Info("Loaded {0} pran levels.", PranExpData.Count); MakeItemsData = new MakeItemsData(connection); _log.Info("Loaded {0} make items.", MakeItemsData.Count); MapsData = new MapsData(connection); _log.Info("Loaded {0} maps.", MapsData.Count); RecipesData = new RecipesData(connection); _log.Info("Loaded {0} recipes.", RecipesData.Count); ReinforceAData = new ReinforceAData(connection); ReinforceWData = new ReinforceWData(connection); _log.Info("Loaded {0} reinforce values.", ReinforceAData.Count + ReinforceWData.Count); SetsData = new SetsData(connection); _log.Info("Loaded {0} sets.", SetsData.Count); TitlesData = new TitlesData(connection); _log.Info("Loaded {0} titles.", TitlesData.Count); } }
public void SavedGameExtensionsTests_GetItemLevels_NullItemsData() { ItemsData itemsData = null; var itemsLevels = itemsData.GetItemLevels(MockGameData.RealData); Assert.NotNull(itemsLevels); Assert.Equal(0, itemsLevels.Count); }
private static void InitDialogueActions() { _actions.Add("dialogue.id.childgroup_one", () => { GameObject.Find("ChildrenPolilogue").GetComponentInChildren <DialogTrigger>().AutoStart = false; QuestController.StartQuest("quest.id.gettovault"); SwapNPCPosition("ChildrenPolilogue", "ChildrenPolilogueFinished"); }); _actions.Add("dialogue.id.genny", () => { SwapNPCPosition("GennyTalk", "GennyTrade"); }); _actions.Add("dialogue.id.kidstart", () => { QuestController.StartQuest("quest.id.getbear"); }); _actions.Add("dialogue.id.kidend", () => { SwapNPCPosition("ScholarMad", "Scholar"); }); _actions.Add("dialogue.id.scholar", () => { QuestController.StartQuest("quest.id.getnails"); }); _actions.Add("dialogue.id.lockpickteach", () => { SwapNPCPosition("GennyStart", "GennyTalk"); QuestController.StartQuest("quest.id.getlock"); }); _actions.Add("dialogue.id.scholarend", () => { PlayerInventory.Instance.TryAddItemToInventory(ItemsData.GetItemById("genericitem.id.lockpick")); //var girlposition = GameObject.Find("GirlPosition"); //var girl = GameObject.Find("LostGirl"); SwapNPCPosition("Picker", "PickerTeacher"); //girl.transform.position = girlposition.transform.position; }); _actions.Add("dialogue.id.madscholar", () => { SwapNPCPosition("KidBusy", "Kid"); }); _actions.Add("dialogue.id.lockpicktought", () => { PlayerQuirks.ModifySkill(EPlayerSkills.Lockpicking, 20); }); }
public static void SaveItems(ItemManager itemManager) { FileStream stream = new FileStream(path, FileMode.Create); ItemsData data = new ItemsData(itemManager); formatter.Serialize(stream, data); stream.Close(); Debug.Log("Items saved. Awesome!"); }
/// <summary> /// Initializes the new empty Art object. /// </summary> public Art() { mulFile = null; dataStream = Stream.Null; indexFile = new IndexFile(); indexFile.Resize(65536); tileObject = new LandscapeData(this); itemsObject = new ItemsData(this); animationsObject = new AnimationsData(this); }
private Art(string mulFile, IndexFile indexFile, Stream dataStream) { this.mulFile = mulFile; this.indexFile = indexFile; this.dataStream = dataStream; tileObject = new LandscapeData(this); itemsObject = new ItemsData(this); animationsObject = new AnimationsData(this); }