/* * public void Awake() * { * tip = FindObjectOfType<ToolTip>(); * } * //*/ /* * public void AddItem(Item newItem) * { * item = newItem; * * icon.sprite = item.icon; * * if (model == null) { * model = Instantiate(item.model, modelTransform.transform); * model.transform.localPosition = new Vector3(0 + item.itemXOffset, 0 + item.itemYOffset, 0); * model.layer = 5; * model.transform.localScale = new Vector3(item.itemScale, item.itemScale, item.itemScale); * if (model.GetComponent<Rigidbody>() != null) { * model.GetComponent<Rigidbody>().useGravity = false; * } * } * icon.enabled = true; * //removeButton.interactable = true; * * * } * //*/ /* * public void ClearSlot() * { * item = null; * icon.sprite = null; * icon.enabled = false; * Destroy(model); * model = null; * //removeButton.interactable = false; * } * //*/ /* * * public void OnRemoveButton() * { * //Inventory.instance.Remove(item); * } * //*/ /* * public void UseItem() * { * if(item != null && !tip.gameObject.activeSelf) * { * tip.ToggleMe(item, transform, this); * tip.gameObject.SetActive(true); * Debug.Log("Selected"); * } * } * //*/ public void OnPointerEnter(PointerEventData eventData) { //Tooltip Handling iTooltip.gameObject.SetActive(true); //iTooltip.transform.position = new Vector3(transform.position.x + tooltipOffset.x, transform.position.y + tooltipOffset.y, transform.position.z); iTooltip.Unpack(iItem, transform.position); mouseOver = true; }
public void OnPointerEnter(PointerEventData evd) { arrow.SetActive(true); itemName.color = colorMOver; itemQuantity.color = colorMOver; //Tooltip iTooltip.gameObject.SetActive(true); iTooltip.Unpack(iItem, transform.position); }