public override void Init()
 {
     base.Init();
     // Use a kind of layout
     _mTipsLayout = new ItemTipsLayout(_mToolTips);
     _mRootBtn    = this.transform.GetComponent <UIButton>() as UIButton;
 }
Example #2
0
    public override void Init()
    {
        base.Init();

        _mRootBtn     = this.transform.GetComponent <UIButton>() as UIButton;
        _mNameText    = this.transform.Find("Name").GetComponent <SpriteText>() as SpriteText;
        _mContentText = this.transform.Find("Content").GetComponent <SpriteText>() as SpriteText;

        // Use a kind of layout
        _mTipsLayout = new ItemTipsLayout(_mToolTips);
    }
Example #3
0
    public override void Init()
    {
        base.Init();

        _mRootBtn     = this.transform.GetComponent <UIButton>() as UIButton;
        _mNameText    = this.transform.Find("Name").GetComponent <SpriteText>() as SpriteText;
        _mContentText = this.transform.Find("Content").GetComponent <SpriteText>() as SpriteText;
        // _mNameText.SetAlignment(SpriteText.Alignment_Type.Left);
        // _mNameText.SetAnchor(SpriteText.Anchor_Pos.Middle_Left);
        // _mContentText.SetAlignment(SpriteText.Alignment_Type.Left);
        // _mContentText.SetAnchor(SpriteText.Anchor_Pos.Middle_Left);

        _mTipsLayout = new ItemTipsLayout(_mToolTips);
    }