public override void Init() { base.Init(); // Use a kind of layout _mTipsLayout = new ItemTipsLayout(_mToolTips); _mRootBtn = this.transform.GetComponent <UIButton>() as UIButton; }
public override void Init() { base.Init(); _mRootBtn = this.transform.GetComponent <UIButton>() as UIButton; _mNameText = this.transform.Find("Name").GetComponent <SpriteText>() as SpriteText; _mContentText = this.transform.Find("Content").GetComponent <SpriteText>() as SpriteText; // Use a kind of layout _mTipsLayout = new ItemTipsLayout(_mToolTips); }
public override void Init() { base.Init(); _mRootBtn = this.transform.GetComponent <UIButton>() as UIButton; _mNameText = this.transform.Find("Name").GetComponent <SpriteText>() as SpriteText; _mContentText = this.transform.Find("Content").GetComponent <SpriteText>() as SpriteText; // _mNameText.SetAlignment(SpriteText.Alignment_Type.Left); // _mNameText.SetAnchor(SpriteText.Anchor_Pos.Middle_Left); // _mContentText.SetAlignment(SpriteText.Alignment_Type.Left); // _mContentText.SetAnchor(SpriteText.Anchor_Pos.Middle_Left); _mTipsLayout = new ItemTipsLayout(_mToolTips); }