Example #1
0
 public static bool Prefix(ItemStandScript __instance, int id, ref string __result)
 {
     if (ChipRegistry.Singleton.TryGetEntry(id, out ChipInfo chip))
     {
         __result = chip.Name;
         return(false);
     }
     return(true);
 }
 public static bool Prefix(NetworkView __instance, string name, RPCMode mode, ref object[] args)
 {
     if (Assembly.GetCallingAssembly().Equals(typeof(GameScript).Assembly))
     {
         switch (name)
         {
         case "Set":
             if (args.Length == 3)
             {
                 if (args[0] is int)
                 {
                     if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                     {
                         InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                         return(true);
                     }
                     GadgetNetwork.ConvertIDToHost(PlanetRegistry.Singleton, ref args[0]);
                 }
             }
             else if (args.Length == 1)
             {
                 if (args[0] is int[] arr && arr.Length == 2)
                 {
                     if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                     {
                         InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                         return(true);
                     }
                     ItemStandScript itemStandScript = __instance.GetComponent <ItemStandScript>();
                     if (itemStandScript == null || !itemStandScript.isChipStand)
                     {
                         args[0] = new int[]
                         {
                             GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, arr[0]),
                             arr[1],
                         };
                     }
                     else
                     {
                         args[0] = new int[]
                         {
                             GadgetNetwork.ConvertIDToHost(ChipRegistry.Singleton, arr[0]),
                             arr[1],
                         };
                     }
                 }
                 else if (args[0] is Package2 pack2)
                 {
                     if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                     {
                         InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                         return(true);
                     }
                     GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton /* ProjectileRegistry */, ref pack2.id);
                 }
             }
             break;
 public static bool Prefix(ItemStandScript __instance, ref int[] p)
 {
     if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
     {
         __instance.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, p));
         return(false);
     }
     GadgetNetwork.ConvertIDToLocal(__instance.isChipStand ? (Registry)ChipRegistry.Singleton : ItemRegistry.Singleton, ref p[0]);
     return(true);
 }
Example #4
0
        public static bool Prefix(NetworkView __instance, string name, RPCMode mode, ref object[] args)
        {
            if (Assembly.GetCallingAssembly().Equals(typeof(GameScript).Assembly))
            {
                switch (name)
                {
                case "Set":
                    if (args.Length == 3)
                    {
                        if (args[0] is int)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(PlanetRegistry.Singleton, ref args[0]);
                        }
                    }
                    else if (args.Length == 1)
                    {
                        if (args[0] is int[] && (args[0] as int[]).Length == 2)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            ItemStandScript itemStandScript = __instance.GetComponent <ItemStandScript>();
                            if (itemStandScript == null || !itemStandScript.isChipStand)
                            {
                                GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[0]);
                            }
                            else
                            {
                                GadgetNetwork.ConvertIDToHost(ChipRegistry.Singleton, ref (args[0] as int[])[0]);
                            }
                        }
                        else if (args[0] is Package2)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton /* ProjectileRegistry */, ref (args[0] as Package2).id);
                        }
                    }
                    break;

                case "UA":
                    if (args.Length == 3)
                    {
                        if (args[0] is int[] && (args[0] as int[]).Length == 8)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[0]);
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[1]);
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[2]);
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[3]);
                            GadgetNetwork.ConvertIDToHost(null /* RaceRegistry */, ref (args[0] as int[])[4]);
                            GadgetNetwork.ConvertIDToHost(null /* UniformRegistry */, ref (args[0] as int[])[6]);
                            GadgetNetwork.ConvertIDToHost(null /* AugmentRegistry */, ref (args[0] as int[])[7]);
                        }
                    }
                    else if (args.Length == 1)
                    {
                        if (args[0] is int[] && (args[0] as int[]).Length == 3)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[0]);
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[1]);
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[2]);
                        }
                    }
                    break;

                case "ShootProjectile":
                    if (args.Length == 3)
                    {
                        if (args[0] is int)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton /* ProjectileRegistry */, ref args[0]);
                        }
                    }
                    break;

                case "CreateWorld":
                    if (args.Length == 1)
                    {
                        if (args[0] is int[] && (args[0] as int[]).Length > 1)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(PlanetRegistry.Singleton, ref (args[0] as int[])[0]);
                            for (int i = 1; i < (args[0] as int[]).Length; i++)
                            {
                                GadgetNetwork.ConvertIDToHost(TileRegistry.Singleton, ref (args[0] as int[])[i]);
                            }
                        }
                    }
                    break;

                case "CreateTown":
                    if (args.Length == 1)
                    {
                        if (args[0] is int[] && (args[0] as int[]).Length == 2)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(PlanetRegistry.Singleton, ref (args[0] as int[])[0]);
                        }
                    }
                    break;

                case "SpawnProjectile":
                    if (args.Length == 4)
                    {
                        if (args[1] is int)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton /* ProjectileRegistry */, ref args[1]);
                        }
                    }
                    break;

                case "SetNetworked":
                    if (args.Length == 3)
                    {
                        if (args[1] is int)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton /* ProjectileRegistry */, ref args[1]);
                        }
                    }
                    break;

                case "SetName":
                    if (args.Length == 1)
                    {
                        if (args[0] is int)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(PlanetRegistry.Singleton, ref args[0]);
                        }
                    }
                    break;

                case "Staff":
                    if (args.Length == 3)
                    {
                        if (args[0] is int)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton /* ProjectileRegistry */, ref args[0]);
                        }
                    }
                    break;

                case "ShootSpecial":
                    if (args.Length == 3)
                    {
                        if (args[0] is int)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton /* ProjectileRegistry */, ref args[0]);
                        }
                    }
                    break;

                case "ShootProjectile2":
                    if (args.Length == 4)
                    {
                        if (args[0] is int)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton /* ProjectileRegistry */, ref args[0]);
                        }
                    }
                    break;

                case "NetworkedProjectile":
                    if (args.Length == 4)
                    {
                        if (args[0] is int)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton /* ProjectileRegistry */, ref args[0]);
                        }
                    }
                    break;

                case "Init":
                    if (args.Length == 1)
                    {
                        if (args[0] is int[] && (args[0] as int[]).Length >= 11)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[0]);
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[5]);
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[6]);
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[7]);
                        }
                    }
                    break;

                case "Chip":
                    if (args.Length == 1)
                    {
                        if (args[0] is int)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(ChipRegistry.Singleton, ref args[0]);
                        }
                    }
                    break;

                case "SpawnItem":
                    if (args.Length == 2)
                    {
                        if (args[0] is int[] && (args[0] as int[]).Length >= 11)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[0]);
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[5]);
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[6]);
                            GadgetNetwork.ConvertIDToHost(ItemRegistry.Singleton, ref (args[0] as int[])[7]);
                        }
                    }
                    break;

                case "ChangePortal":
                    if (args.Length == 2)
                    {
                        if (args[0] is int)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(PlanetRegistry.Singleton, ref args[0]);
                        }
                    }
                    break;

                case "ChangePortal2":
                    if (args.Length == 2)
                    {
                        if (args[0] is int)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(PlanetRegistry.Singleton, ref args[0]);
                        }
                    }
                    break;

                case "RefreshWall":
                    if (args.Length == 1)
                    {
                        if (args[0] is int[] arr)
                        {
                            for (int i = 0; i < arr.Length; i++)
                            {
                                if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                                {
                                    InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                    return(false);
                                }
                                GadgetNetwork.ConvertIDToHost(TileRegistry.Singleton, ref arr[i]);
                            }
                        }
                    }
                    break;

                case "RefreshShip":
                    if (args.Length == 2)
                    {
                        if (args[0] is int[] arr1 && args[1] is int[] arr2)
                        {
                            for (int i = 0; i < arr1.Length; i++)
                            {
                                if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                                {
                                    InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                    return(false);
                                }
                                GadgetNetwork.ConvertIDToHost(TileRegistry.Singleton, ref arr1[i]);
                            }
                            for (int i = 0; i < (arr2 as int[]).Length; i++)
                            {
                                if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                                {
                                    InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                    return(false);
                                }
                                GadgetNetwork.ConvertIDToHost(TileRegistry.Singleton, ref arr2[i]);
                            }
                        }
                    }
                    break;

                case "SetMaterial":
                    if (args.Length == 1)
                    {
                        if (args[0] is int)
                        {
                            if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
                            {
                                InstanceTracker.GameScript.StartCoroutine(GadgetUtils.WaitAndInvoke(RPCMethod, GadgetNetwork.MatrixTimeout - GadgetNetwork.GetTimeSinceConnect(), () => GadgetNetwork.MatrixReady, __instance, name, mode, args));
                                return(false);
                            }
                            GadgetNetwork.ConvertIDToHost(PlanetRegistry.Singleton, ref args[0]);
                        }
                    }
                    break;
                }
            }
            return(true);
        }