Example #1
0
 public Bomb(ZeldaGame game, ItemSpriteFactory itemFactory, Vector2 location)
 {
     this.game         = game;
     this.spriteScalar = game.util.spriteScalar;
     this.position     = location;
     this.itemFactory  = itemFactory;
     this.itemSprite   = itemFactory.Bomb();
     game.collisionManager.collisionEntities.Add(this, CollisionRectangle());
 }