public Item(string name, ItemSlot.SlotHashes slot, int powerLevel, TierType tier = TierType.Superior, DestinyClass classType = DestinyClass.Unknown) { Name = name; Slot = new ItemSlot(slot.ToString(), slot); PowerLevel = powerLevel; Tier = tier; ClassType = classType; }
public Node(ItemSlot.SlotHashes slot) { Slot = slot; }