Example #1
0
 // Use this for initialization
 void Start()
 {
     if (ItemRemindLogic.Instance() != null)
     {
         ItemRemindLogic.Instance().HandleEquipRemind(false);
     }
 }
Example #2
0
    void ShowRemind()
    {
        if (m_UseItemBuffer.Count > 0)
        {
            // 处在显示状态且时间已达到10秒
            if (Time.fixedTime - m_fStartShowTime >= ShowTime && m_bOnShow)
            {
                m_bOnShow        = false;
                m_bOnHide        = true;
                m_fStartShowTime = 0.0f;
                m_fStartHideTime = Time.fixedTime;
                m_ItemRemind.SetActive(false);
                if (ItemRemindLogic.Instance() != null)
                {
                    ItemRemindLogic.Instance().HandleEquipRemind(false);
                }
                m_UseItemBuffer.RemoveAt(0);
            }
            // 未处在显示10秒和隐藏2秒状态 且自身需要显示
            else if (!m_ItemRemind.activeInHierarchy && !m_bOnHide)
            {
                //装备提醒 在的时候暂时不显示
                if (EquipRemindLogic.Instance() == null ||
                    (EquipRemindLogic.Instance() != null && EquipRemindLogic.Instance().m_EquipRemind.activeInHierarchy == false))
                {
                    m_fStartShowTime = Time.fixedTime;
                    m_ItemRemind.SetActive(true);
                    if (ItemRemindLogic.Instance() != null)
                    {
                        ItemRemindLogic.Instance().HandleEquipRemind(true);
                    }

                    if (m_UseItemBuffer[0] == null || !m_UseItemBuffer[0].IsValid())
                    {
                        return;
                    }

                    Tab_CommonItem tabItem = TableManager.GetCommonItemByID(m_UseItemBuffer[0].DataID, 0);
                    if (tabItem != null)
                    {
                        m_IconSprite.spriteName = tabItem.Icon;
                        m_IconSprite.MakePixelPerfect();
                        m_QualitySprite.spriteName = GlobeVar.QualityColorGrid[tabItem.Quality - 1];
                        m_TitleNameLabel.text      = tabItem.Name;
                        m_bOnShow = true;
                    }
                }
            }
            // 处在隐藏状态且时间已达到2秒
            if (Time.fixedTime - m_fStartHideTime >= HideTime && m_bOnHide)
            {
                m_bOnHide        = false;
                m_fStartHideTime = 0.0f;
            }
        }
        else
        {
            UIManager.CloseUI(UIInfo.UseItemRemindRoot);
        }
    }
Example #3
0
    void ClearData()
    {
        m_bOnShow        = false;
        m_bOnHide        = false;
        m_fStartShowTime = 0.0f;
        m_fStartHideTime = 0.0f;
        m_EquipRemind.SetActive(false);

        if (ItemRemindLogic.Instance() != null)
        {
            ItemRemindLogic.Instance().HandleEquipRemind(false);
        }
    }
Example #4
0
 void CloseCurItem()
 {
     m_bOnShow        = false;
     m_bOnHide        = false;
     m_fStartShowTime = 0.0f;
     m_fStartHideTime = 0.0f;
     if (m_UseItemBuffer.Count > 0)
     {
         m_UseItemBuffer.RemoveAt(0);
     }
     m_ItemRemind.SetActive(false);
     if (ItemRemindLogic.Instance() != null)
     {
         ItemRemindLogic.Instance().HandleEquipRemind(false);
     }
 }
Example #5
0
 static void ShowUIOver(bool bSuccess, object param)
 {
     if (bSuccess)
     {
         List <object> initParams = param as List <object>;
         int           nDataID    = (int)initParams[0];
         if (ItemRemindLogic.Instance() != null)
         {
             if (EquipRemindLogic.Instance() != null)
             {
                 ItemRemindLogic.Instance().m_Trans.localPosition = new Vector3(210, 400, 0);
             }
             ItemRemindLogic.Instance().m_ItemDataIDBuffer.Add(nDataID);
         }
     }
 }