public void TriggerDamagePart() { BoxColor box = Utilities.GetRandomEnum <BoxColor>(); ItemPart itemPart = Utilities.GetRandomEnum <ItemPart>(); DamagePart(itemPart, box); }
/// <summary> /// Create ItemPart object and add it to dictionary. /// </summary> public void SetupItemPart(Transform t) { ItemPart bp = new ItemPart { rb = t.GetComponent <Rigidbody>(), joint = t.GetComponent <ConfigurableJoint>(), startingPos = t.position, startingRot = t.rotation }; bp.rb.maxAngularVelocity = 100; // Add & setup the ground contact script bp.groundContact = t.GetComponent <MLAgents.GroundContact>(); if (!bp.groundContact) { bp.groundContact = t.gameObject.AddComponent <MLAgents.GroundContact>(); bp.groundContact.agent = gameObject.GetComponent <MLAgents.Agent>(); } else { bp.groundContact.agent = gameObject.GetComponent <MLAgents.Agent>(); } // Add & setup the target contact script bp.targetContact = t.GetComponent <MLAgents.TargetContact>(); if (!bp.targetContact) { bp.targetContact = t.gameObject.AddComponent <MLAgents.TargetContact>(); } bp.thisJDController = this; ItemPartsDict.Add(t, bp); ItemPartsList.Add(bp); }
//Ask the manager's list if the items on the list are owned. public void SetAvailabilityUsingManager() { for (int i = 0; i < listOfTorso.Capacity && i < equip.torsoAvailability.Length; i++) { ItemPart item = listOfTorso[i].GetComponent <ItemPart>(); item.owned = equip.torsoAvailability[i]; } for (int i = 0; i < listofHeads.Capacity && i < equip.headAvailability.Length; i++) { ItemPart item = listofHeads[i].GetComponent <ItemPart>(); item.owned = equip.headAvailability[i]; } for (int i = 0; i < listofLeftArms.Capacity && i < equip.leftArmAvailability.Length; i++) { ItemPart item = listofLeftArms[i].GetComponent <ItemPart>(); item.owned = equip.leftArmAvailability[i]; item = listofRightArms[i].GetComponent <ItemPart>(); item.owned = equip.rightArmAvailability[i]; } for (int i = 0; i < listofLeftLegs.Capacity && i < equip.leftLegAvailability.Length; i++) { ItemPart item = listofLeftLegs[i].GetComponent <ItemPart>(); item.owned = equip.leftLegAvailability[i]; item = listofRightLegs[i].GetComponent <ItemPart>(); item.owned = equip.rightLegAvailability[i]; } }
protected override void OnItemClicked(Item item, ItemPart itemPart, MouseButtons mouseButtons) { if (item.Tag is DocumentWorkspace dw) { switch (itemPart) { case ItemPart.None: // do nothing break; case ItemPart.CloseButton: if (mouseButtons == MouseButtons.Left) { OnDocumentClicked(dw, DocumentClickAction.Close); } break; case ItemPart.Image: if (mouseButtons == MouseButtons.Left) { SelectedDocument = dw; } else if (mouseButtons == MouseButtons.Right) { // TODO: right click menu } break; default: throw new InvalidEnumArgumentException(); } } base.OnItemClicked(item, itemPart, mouseButtons); }
// Token: 0x060022D2 RID: 8914 RVA: 0x000C74DC File Offset: 0x000C56DC public static void AddIrmInformation(Infobar infobar, ItemPart itemPart, bool addRemoveLink) { if (infobar == null) { throw new ArgumentNullException("infobar"); } if (itemPart == null) { throw new ArgumentNullException("itemPart"); } if (!itemPart.IrmInfo.IsRestricted || itemPart.IrmInfo.DecryptionStatus.Failed) { return; } SanitizingStringBuilder <OwaHtml> sanitizingStringBuilder = new SanitizingStringBuilder <OwaHtml>(); string str = string.Format(LocalizedStrings.GetNonEncoded(-500320626), itemPart.IrmInfo.TemplateName, itemPart.IrmInfo.TemplateDescription); sanitizingStringBuilder.Append(str); if (addRemoveLink) { sanitizingStringBuilder.Append(" <a id=\"aIbRR\" href=\"#\">"); sanitizingStringBuilder.Append(LocalizedStrings.GetNonEncoded(540836651)); sanitizingStringBuilder.Append("</a>"); } infobar.AddMessage(sanitizingStringBuilder.ToSanitizedString <SanitizedHtmlString>(), InfobarMessageType.Informational, "divCmplIB"); }
protected virtual void OnItemClicked(Item item, ItemPart itemPart, MouseButtons mouseButtons) { if (ItemClicked != null) { ItemClicked(this, new EventArgs <Triple <Item, ItemPart, MouseButtons> >( new Triple <Item, ItemPart, MouseButtons>(item, itemPart, mouseButtons))); } }
//Check if the part has an ability, and increment it. void CheckPart(GameObject a_part) { if (a_part == null) { return; } ItemPart part = a_part.GetComponent <ItemPart>(); abilities[(int)part.ability]++; return; }
internal void ReadyPart() { combinedShop.Refresh = true; GameObject currentPart = combinedShop.getPart(); if (currentPart == null) { return; } ItemPart part = currentPart.GetComponent <ItemPart>(); if (preview != null) { Destroy(preview); } preview = Instantiate(currentPart, previewParent.transform, false); if (combinedShop.currentType == partType.LeftArm || combinedShop.currentType == partType.RightArm) { previewParent.transform.eulerAngles = new Vector3(180, 0, 0); preview.transform.localPosition = new Vector3(0, -0.5f); preview.transform.localScale = new Vector3(1.5f, 1.5f, 1.5f); } else { previewParent.transform.eulerAngles = new Vector3(0, 0, 0); } if (abilities == null) { abilities = FindObjectOfType <AbilitiesManager>(); } abilityText.text = abilities.displayPower(part.ability); if (part.ability != abilityTypes.None) { abilityImage.enabled = true; int ico = (int)part.ability - 1; abilityImage.sprite = combinedShop.parts.iconsList[ico]; } else { abilityImage.enabled = false; } }
private void DamagePart(ItemPart itemPart, BoxColor box) { Item item; switch (itemPart) { case ItemPart.Battery: item = _itemBattery; break; case ItemPart.CircuitBoard: item = _itemCircuitBoard; break; case ItemPart.Gear: item = _itemGear; break; default: item = _itemBattery; break; } BoxContainer boxContainer; switch (box) { case BoxColor.Red: boxContainer = redBox; break; case BoxColor.Blue: boxContainer = blueBox; break; case BoxColor.Green: boxContainer = redBox; break; default: boxContainer = redBox; break; } bool success = _bubble.TriggerBubble(boxContainer.boxColor, item.itemIcon); if (success) { boxContainer.AddRequiredItemtoBox(item); } }
public void EquipOrBuy() { ItemPart part = currentPart.GetComponent <ItemPart>(); if (part.owned) { parts.addLimb(); } else { shop.buyPart(); } Refresh = true; }
/// <summary> /// Reset body part to initial configuration. /// </summary> public void Reset(ItemPart bp) { bp.rb.transform.position = bp.startingPos; bp.rb.transform.rotation = bp.startingRot; bp.rb.velocity = Vector3.zero; bp.rb.angularVelocity = Vector3.zero; if (bp.groundContact) { bp.groundContact.touchingGround = false; } if (bp.targetContact) { bp.targetContact.touchingTarget = false; } }
protected override void OnMouseUp(MouseEventArgs e) { bool raisedClickEvent = false; if (this.mouseDownButton == e.Button) { Point clientPt = new Point(e.X, e.Y); Point viewPt = ClientPointToViewPoint(clientPt); int itemIndex = ViewPointToItemIndex(viewPt); if (itemIndex >= 0 && itemIndex < this.items.Count) { Item item = this.items[itemIndex]; Point itemPt = ViewPointToItemPoint(itemIndex, viewPt); ItemPart itemPart = ItemPointToItemPart(item, itemPt); if (itemIndex == this.mouseDownIndex && itemPart == this.mouseDownItemPart) { if (itemPart == ItemPart.CloseButton && !item.Checked) { // Can only close 'checked' images, just like how tab switching+closing works in IE7 itemPart = ItemPart.Image; } OnItemClicked(item, itemPart, this.mouseDownButton); raisedClickEvent = true; } this.mouseOverApplyRendering = true; this.mouseOverItemPart = itemPart; this.mouseOverIndex = itemIndex; } this.mouseDownApplyRendering = false; this.mouseDownButton = MouseButtons.None; MouseStatesToItemStates(); Refresh(); } if (raisedClickEvent) { ForceMouseMove(); } base.OnMouseUp(e); }
internal void ByPassRestrictions() { NewGame(); for (int i = 0; i < 5; i++) { equip.completedLevels[i] = 16; } equip.shards = 999999; for (int i = 0; i < equip.torsoAvailability.Length; i++) { ItemPart item = listOfTorso[i].GetComponent <ItemPart>(); item.owned = true; } foreach (GameObject item in listofHeads) { ItemPart mod = item.GetComponent <ItemPart>(); mod.owned = true; } foreach (GameObject item in listofLeftArms) { ItemPart mod = item.GetComponent <ItemPart>(); mod.owned = true; } foreach (GameObject item in listofRightArms) { ItemPart mod = item.GetComponent <ItemPart>(); mod.owned = true; } foreach (GameObject item in listofLeftLegs) { ItemPart mod = item.GetComponent <ItemPart>(); mod.owned = true; } foreach (GameObject item in listofRightLegs) { ItemPart mod = item.GetComponent <ItemPart>(); mod.owned = true; } }
public void SetPartRenderState(ItemPart itemPart, UI.ButtonState renderState) { switch (itemPart) { case ItemPart.None: break; case ItemPart.CloseButton: CloseRenderState = renderState; break; case ItemPart.Image: ImageRenderState = renderState; break; default: throw new InvalidEnumArgumentException(); } }
//Purchase your part. No need for money/owned/available check, as this was done above. public void buyPart() { if (combinedShop.currentPart == null) { return; } ItemPart part = combinedShop.currentPart.GetComponent <ItemPart>(); gUI.UINeedsUpdate = true; manager.shards -= part.cost; purchase.volume = PlayerPrefs.GetFloat("Volume", 0.3f); purchase.Play(); part.owned = true; ReadyPart(); }
protected override void OnMouseDown(MouseEventArgs e) { if (this.mouseDownButton == MouseButtons.None) { Point clientPt = new Point(e.X, e.Y); Point viewPt = ClientPointToViewPoint(clientPt); int itemIndex = ViewPointToItemIndex(viewPt); if (itemIndex >= 0 && itemIndex < this.items.Count) { Item item = this.items[itemIndex]; Point itemPt = ViewPointToItemPoint(itemIndex, viewPt); ItemPart itemPart = ItemPointToItemPart(item, itemPt); if (itemPart == ItemPart.Image) { OnItemClicked(item, itemPart, e.Button); this.mouseDownApplyRendering = false; this.mouseOverIndex = itemIndex; this.mouseOverItemPart = itemPart; this.mouseOverApplyRendering = true; } else { this.mouseDownIndex = itemIndex; this.mouseDownItemPart = itemPart; this.mouseDownButton = e.Button; this.mouseDownApplyRendering = true; this.mouseOverApplyRendering = false; } MouseStatesToItemStates(); Refresh(); } } base.OnMouseDown(e); }
public void LoadItemParts(IConversationTree conversationTree, IList <StoreObjectId> storeIds, string searchString, CultureInfo cultureinfo, out List <IConversationTreeNode> nodes) { Util.ThrowOnNullOrEmptyArgument(storeIds, "storeIds"); nodes = new List <IConversationTreeNode>(0); this.ConversationDataExtractor.LoadItemParts(conversationTree, new Collection <StoreObjectId>(storeIds)); if (string.IsNullOrEmpty(searchString)) { nodes = this.MatchAllNodes(storeIds); return; } IList <string> words = null; if (this.InternalTryAqsMatch(storeIds, searchString, cultureinfo, out words, out nodes)) { return; } bool flag = false; foreach (StoreObjectId storeObjectId in storeIds) { ItemPart itemPart = this.ConversationDataExtractor.GetItemPart(conversationTree, storeObjectId); if (itemPart.UniqueFragmentInfo != null && itemPart.UniqueFragmentInfo.IsMatchFound(words)) { IConversationTreeNode item = null; if (conversationTree.TryGetConversationTreeNode(storeObjectId, out item)) { nodes.Add(item); flag = true; } } } if (!flag) { nodes = this.MatchAllNodes(storeIds); } }
//Build the arrays for the equipmentlists, and set everything to false/0/null. void NewGame() { equip.StarsAcquired = new int[75]; PlayerPrefs.SetInt("Transitions", 1); equip.shards = 0; equip.tutorialComplete = false; equip.completedLevels = new int[5]; equip.equippedParts = new int[6]; for (int i = 0; i < 5; i++) { equip.completedLevels[i] = 0; if (i < 4) { equip.equippedParts[i] = -2; } } equip.torsoAvailability = new bool[listOfTorso.Capacity]; equip.headAvailability = new bool[listofHeads.Capacity]; equip.leftArmAvailability = new bool[listofLeftArms.Capacity]; equip.rightArmAvailability = new bool[listofRightArms.Capacity]; equip.leftLegAvailability = new bool[listofLeftLegs.Capacity]; equip.rightLegAvailability = new bool[listofRightLegs.Capacity]; for (int i = 0; i < equip.torsoAvailability.Length; i++) { ItemPart item = listOfTorso[i].GetComponent <ItemPart>(); item.owned = false; } foreach (GameObject item in listOfTorso) { ItemPart mod = item.GetComponent <ItemPart>(); mod.owned = false; } foreach (GameObject item in listofHeads) { ItemPart mod = item.GetComponent <ItemPart>(); mod.owned = false; } foreach (GameObject item in listofLeftArms) { ItemPart mod = item.GetComponent <ItemPart>(); mod.owned = false; } foreach (GameObject item in listofRightArms) { ItemPart mod = item.GetComponent <ItemPart>(); mod.owned = false; } foreach (GameObject item in listofLeftLegs) { ItemPart mod = item.GetComponent <ItemPart>(); mod.owned = false; } foreach (GameObject item in listofRightLegs) { ItemPart mod = item.GetComponent <ItemPart>(); mod.owned = false; } EquipDefault(); Save(); }
protected virtual void OnItemClicked(Item item, ItemPart itemPart, MouseButtons mouseButtons) { ItemClicked?.Invoke(this, new EventArgs <Triple <Item, ItemPart, MouseButtons> >( Triple.Create(item, itemPart, mouseButtons))); }
public void AddPart(ItemPart part) { if (itemParts.Contains(part)) return; itemParts.Add(part); }
public void RemovePart(ItemPart part) { if (!itemParts.Contains(part)) return; itemParts.Remove(part); }
public void PerformItemClick(Item item, ItemPart itemPart, MouseButtons mouseButtons) { OnItemClicked(item, itemPart, mouseButtons); }
public void Destroy(ItemPart item) { TW.Data.RemoveObject(item); }
// Token: 0x06001E1B RID: 7707 RVA: 0x000AE464 File Offset: 0x000AC664 internal static ArrayList GetAttachmentInformation(OwaStoreObjectId owaConversationId, ItemPart itemPart, bool isLoggedOnFromPublicComputer, bool isEmbeddedItem, bool forceEnableItemLink) { if (itemPart.Attachments == null || itemPart.Attachments.Count == 0) { return(null); } return(AttachmentUtility.GetAttachmentList(owaConversationId, itemPart, isLoggedOnFromPublicComputer, isEmbeddedItem, true, forceEnableItemLink)); }
// Token: 0x060022C3 RID: 8899 RVA: 0x000C6D20 File Offset: 0x000C4F20 internal ItemPartRecipientWell(ItemPart itemPart) { this.itemPart = itemPart; }
public void addLimb() { combinedShop.Refresh = true; changed = true; GameObject adding; GameObject currentPart = combinedShop.currentPart; //The object, found at the index inside the list. int currentIndex = combinedShop.currentIndex; partType currentType = combinedShop.currentType; if (currentPart == null) { return; } if (currentType == partType.Torso) { addingTorso(); return; } if (TorsoEquipped == null) { return; } switch (currentType) { case partType.Head: if (headEquipped != null && currentPart.name == headEquipped.gameObject.name) { return; } if (headEquipped != null) { Destroy(headEquipped.gameObject); } adding = Instantiate(currentPart, TorsoEquipped.neckForHead.transform, false); headEquipped = adding.GetComponent <ItemPart>(); list.ChangeEquip(currentPart, partType.Head, currentIndex); adding.name = currentPart.name; break; case partType.LeftArm: if (leftArmEquipped != null && currentPart.name == leftArmEquipped.gameObject.name) { return; } if (leftArmEquipped != null) { leftArmEquipped.deleteArm(); } adding = Instantiate(currentPart, TorsoEquipped.LeftArmUpper.transform, false); leftArmEquipped = adding.GetComponent <ArmPart>(); leftArmEquipped.EquipArm(TorsoEquipped, TorsoEquipped.LeftArmUpper, TorsoEquipped.LeftArmFore, TorsoEquipped.LeftArmHand); adding.name = currentPart.name; list.ChangeEquip(currentPart, partType.LeftArm, currentIndex); adding = null; break; case partType.RightArm: if (rightArmEquipped != null && currentPart.name == rightArmEquipped.gameObject.name) { return; } if (rightArmEquipped != null) { rightArmEquipped.deleteArm(); } adding = Instantiate(currentPart, TorsoEquipped.RightArmUpper.transform, false); rightArmEquipped = adding.GetComponent <ArmPart>(); rightArmEquipped.EquipArm(TorsoEquipped, TorsoEquipped.RightArmUpper, TorsoEquipped.RightArmFore, TorsoEquipped.RightArmHand); adding.name = currentPart.name; list.ChangeEquip(currentPart, partType.RightArm, currentIndex); adding = null; break; case partType.LeftLeg: if (leftLegEquipped != null && currentPart.name == leftLegEquipped.gameObject.name) { return; } if (leftLegEquipped != null) { leftLegEquipped.DeleteLeg(); } adding = Instantiate(currentPart, TorsoEquipped.RightUpperThigh.transform, false); leftLegEquipped = adding.GetComponent <LegPart>(); leftLegEquipped.EquipLeg(TorsoEquipped.LeftUpperThigh, TorsoEquipped.Leftshin, TorsoEquipped.LefttAnkle, TorsoEquipped.LeftFoot); list.ChangeEquip(currentPart, partType.LeftLeg, currentIndex); adding.name = currentPart.name; adding = null; break; case partType.RightLeg: if (rightLegEquipped != null && currentPart.name == rightLegEquipped.gameObject.name) { } if (rightLegEquipped != null) { rightLegEquipped.DeleteLeg(); } adding = Instantiate(currentPart, TorsoEquipped.RightUpperThigh.transform, false); rightLegEquipped = adding.GetComponent <LegPart>(); rightLegEquipped.EquipLeg(TorsoEquipped.RightUpperThigh, TorsoEquipped.Rightshin, TorsoEquipped.RightAnkle, TorsoEquipped.RightFoot); list.ChangeEquip(currentPart, partType.RightLeg, currentIndex); adding.name = currentPart.name; adding = null; break; default: break; } if (TorsoEquipped.bodyType == BodyType.FourArm) { Destroy(TorsoEquipped.gameObject); list.BuildCharacter(parentOfTorso, this); return; } }
protected virtual void OnItemClicked(Item item, ItemPart itemPart, MouseButtons mouseButtons) { if (ItemClicked != null) { ItemClicked(this, new EventArgs<Triple<Item, ItemPart, MouseButtons>>( Triple.Create(item, itemPart, mouseButtons))); } }
protected override void OnMouseMove(MouseEventArgs e) { GetFocus(); Point clientPt = new Point(e.X, e.Y); if (clientPt != this.lastMouseMovePt) { Point viewPt = ClientPointToViewPoint(clientPt); int itemIndex = ViewPointToItemIndex(viewPt); if (this.mouseDownButton == MouseButtons.None) { if (itemIndex >= 0 && itemIndex < this.items.Count) { Item item = this.items[itemIndex]; Point itemPt = ViewPointToItemPoint(itemIndex, viewPt); ItemPart itemPart = ItemPointToItemPart(item, itemPt); this.mouseOverIndex = itemIndex; this.mouseOverItemPart = itemPart; this.mouseOverApplyRendering = true; } else { this.mouseOverApplyRendering = false; } } else { this.mouseOverApplyRendering = false; if (itemIndex != this.mouseDownIndex) { this.mouseDownApplyRendering = false; } else if (itemIndex < 0 || itemIndex >= this.items.Count) { this.mouseDownApplyRendering = false; } else { Item item = this.Items[itemIndex]; Point itemPt = ViewPointToItemPoint(itemIndex, viewPt); ItemPart itemPart = ItemPointToItemPart(item, itemPt); if (itemPart != this.mouseDownItemPart) { this.mouseDownApplyRendering = false; } } } MouseStatesToItemStates(); Refresh(); } this.lastMouseMovePt = clientPt; base.OnMouseMove(e); }
public Stream GetData(BodyType type, long truncationSize, out long totalDataSize, out IEnumerable <AirSyncAttachmentInfo> attachments) { Item item = base.XsoItem as Item; attachments = null; if (item == null) { totalDataSize = 0L; return(null); } Stream stream; if (string.Equals(item.ClassName, "IPM.Note.SMIME", StringComparison.OrdinalIgnoreCase) && truncationSize != 0L) { string smimenotSupportedBodyHtml = XsoBodyPartProperty.GetSMIMENotSupportedBodyHtml(item.Session); stream = new MemoryStream(Encoding.UTF8.GetBytes(smimenotSupportedBodyHtml)); totalDataSize = stream.Length; return(stream); } switch (type) { case BodyType.None: case BodyType.PlainText: case BodyType.Rtf: case BodyType.Mime: throw new ConversionException(string.Format("Invalid body type requested: {0}", type)); case BodyType.Html: { ConversationId valueOrDefault = item.GetValueOrDefault <ConversationId>(ItemSchema.ConversationId, null); if (valueOrDefault == null) { throw new AirSyncPermanentException(StatusCode.Sync_ClientServerConversion, null, false) { ErrorStringForProtocolLogger = "NoConversationIdForItem" }; } Conversation conversation; bool orCreateConversation = Command.CurrentCommand.GetOrCreateConversation(valueOrDefault, true, out conversation); if (conversation == null) { throw new AirSyncPermanentException(StatusCode.Sync_ClientServerConversion, null, false) { ErrorStringForProtocolLogger = "ConversationObjectLoadFailedForItem" }; } if (orCreateConversation) { conversation.LoadItemParts(new List <StoreObjectId> { item.StoreObjectId }); } IConversationTreeNode conversationTreeNode = null; if (!conversation.ConversationTree.TryGetConversationTreeNode(item.StoreObjectId, out conversationTreeNode)) { AirSyncDiagnostics.TraceError <StoreObjectId>(ExTraceGlobals.AirSyncTracer, this, "Cannot find itemId {0} in conversation tree!", item.StoreObjectId); totalDataSize = 0L; return(null); } bool flag = false; AirSyncDiagnostics.FaultInjectionTracer.TraceTest <bool>(3970313533U, ref flag); if (flag) { totalDataSize = 0L; return(null); } ItemPart itemPart = conversation.GetItemPart(item.StoreObjectId); if (!itemPart.DidLoadSucceed) { AirSyncDiagnostics.TraceError(ExTraceGlobals.AirSyncTracer, this, "ItemPart.DidLoadSucceed is false!"); stream = null; totalDataSize = 0L; return(stream); } using (AirSyncStream airSyncStream = new AirSyncStream()) { try { using (HtmlWriter htmlWriter = new HtmlWriter(airSyncStream, Encoding.UTF8)) { itemPart.WriteUniquePart(htmlWriter); htmlWriter.Flush(); } } catch (TextConvertersException innerException) { throw new AirSyncPermanentException(StatusCode.Sync_ClientServerConversion, null, innerException, false); } airSyncStream.Seek(0L, SeekOrigin.Begin); stream = new AirSyncStream(); uint streamHash; StreamHelper.CopyStream(airSyncStream, stream, Encoding.UTF8, (int)truncationSize, true, out streamHash); ((AirSyncStream)stream).StreamHash = (int)streamHash; totalDataSize = ((truncationSize < 0L || airSyncStream.Length < truncationSize) ? stream.Length : airSyncStream.Length); Dictionary <AttachmentId, AirSyncAttachmentInfo> dictionary = null; if (itemPart.Attachments != null && itemPart.Attachments.Count > 0) { dictionary = itemPart.Attachments.ToDictionary((AttachmentInfo x) => x.AttachmentId, (AttachmentInfo x) => new AirSyncAttachmentInfo { AttachmentId = x.AttachmentId, IsInline = x.IsInline, ContentId = x.ContentId }); } Dictionary <AttachmentId, string> dictionary2; Command.CurrentCommand.InlineAttachmentContentIdLookUp.TryGetValue(item.Id.ObjectId, out dictionary2); if (dictionary2 != null) { if (dictionary != null) { foreach (KeyValuePair <AttachmentId, string> keyValuePair in dictionary2) { AirSyncAttachmentInfo airSyncAttachmentInfo; if (dictionary.TryGetValue(keyValuePair.Key, out airSyncAttachmentInfo) && airSyncAttachmentInfo != null) { airSyncAttachmentInfo.IsInline = true; airSyncAttachmentInfo.ContentId = keyValuePair.Value; } else { dictionary[keyValuePair.Key] = new AirSyncAttachmentInfo { AttachmentId = keyValuePair.Key, IsInline = true, ContentId = keyValuePair.Value }; } } attachments = dictionary.Values; } else { attachments = from inlineAttachment in dictionary2 select new AirSyncAttachmentInfo { AttachmentId = inlineAttachment.Key, IsInline = true, ContentId = inlineAttachment.Value }; } } else { attachments = ((dictionary != null) ? dictionary.Values : null); } return(stream); } break; } } stream = null; totalDataSize = 0L; return(stream); }
public void SetPartRenderState(ItemPart itemPart, PushButtonState renderState) { switch (itemPart) { case ItemPart.None: break; case ItemPart.CloseButton: CloseRenderState = renderState; break; case ItemPart.Image: ImageRenderState = renderState; break; default: throw new InvalidEnumArgumentException(); } }
protected override void OnItemClicked(Item item, ItemPart itemPart, MouseButtons mouseButtons) { DocumentWorkspace dw = item.Tag as DocumentWorkspace; if (dw != null) { switch (itemPart) { case ItemPart.None: // do nothing break; case ItemPart.CloseButton: if (mouseButtons == MouseButtons.Left) { OnDocumentClicked(dw, DocumentClickAction.Close); } break; case ItemPart.Image: if (mouseButtons == MouseButtons.Left) { SelectedDocument = dw; } else if (mouseButtons == MouseButtons.Right) { // TODO: right click menu } break; default: throw new InvalidEnumArgumentException(); } } base.OnItemClicked(item, itemPart, mouseButtons); }
// Update is called once per frame void Update() { if (!Refresh) { return; } Refresh = false; if (monsterSteps && !monsterSteps.EnableEquip) { BuyOrEquip.interactable = false; displayCurrent.text = ""; return; } if (currentPart == null) { BuyOrEquip.interactable = false; displayCurrent.text = ""; return; } ItemPart part = currentPart.GetComponent <ItemPart>(); if (part.owned) { CurrentButton.interactable = false; displayCurrent.text = currentPart.gameObject.name; } else { CurrentButton.interactable = true; displayCurrent.text = currentPart.gameObject.name; } if (part.owned) { BuyOrEquip.interactable = true; selectPart.SelectEquipButton(true); return; } else if (stars < part.starRequired) { displayCurrent.text = "Not enough Stars.\n Needs " + part.starRequired + " Stars"; BuyOrEquip.interactable = false; selectPart.SelectEquipButton(false); } else if (manager.shards < part.cost) { displayCurrent.text = "Can't afford.\n Costs " + part.cost + " Shards"; BuyOrEquip.interactable = false; selectPart.SelectEquipButton(false); } else { displayCurrent.text = "Buy " + currentPart.gameObject.name + "for " + part.cost + "?"; BuyOrEquip.interactable = true; selectPart.SelectEquipButton(false); } }
public void PerformItemClick(int itemIndex, ItemPart itemPart, MouseButtons mouseButtons) { PerformItemClick(this.items[itemIndex], itemPart, mouseButtons); }
public static void addPartToNPC(int npcType, ItemPart part) { addPartToNPC(npcType, part.item); }
internal static bool IsProtectedVoicemailItem(ItemPart itemPart) { string valueOrDefault = itemPart.StorePropertyBag.GetValueOrDefault <string>(StoreObjectSchema.ItemClass, string.Empty); return(valueOrDefault.StartsWith("IPM.Note.RPMSG.Microsoft.Voicemail", StringComparison.OrdinalIgnoreCase)); }