public static void FixMe() { // some mana gems are not consumables, like they should be: ItemMgr.Apply(item => { var spell = item.GetSpell(ItemSpellTrigger.Use); spell.HasCharges = true; spell.Charges = 3; item.Class = ItemClass.Consumable; item.UniqueCount = 1; }, ItemId.ManaAgate, ItemId.ManaSapphire, ItemId.ManaRuby, ItemId.ManaJade, ItemId.ManaEmerald, ItemId.ManaCitrine); }