Example #1
0
        public override void OnReadProperties(PacketReader stream)
        {
            base.OnReadProperties(stream);
            this.ItemType     = (ItemTypes)stream.ReadByte();
            this.name         = stream.ReadString();
            this.visualChange = stream.ReadString();
            this.Material     = (ItemMaterials)stream.ReadByte();

            if (stream.ReadBit())
            {
                this.Range = stream.ReadUShort();
            }
            if (stream.ReadBit())
            {
                this.Damage = stream.ReadUShort();
            }
            if (stream.ReadBit())
            {
                this.Protection = stream.ReadUShort();
            }
            if (stream.ReadBit())
            {
                this.InvOffset = stream.ReadVec3f();
            }
            if (stream.ReadBit())
            {
                this.InvRotation = stream.ReadCompressedAngles();
            }
        }
Example #2
0
 public static ItemMaterial?GetItemMaterial(short itemId)
 {
     if (ItemMaterials.ContainsKey(itemId))
     {
         return(ItemMaterials[itemId]);
     }
     return(null);
 }
Example #3
0
        public RequiredItemMaterials HowMuchIsNeeded(ChaldeaServant currentServant, ChaldeaServant goalServant,
                                                     GrailCostNiceJson grailCostNiceJson, ServantNiceJson currentServantNiceJson)
        {
            // Validate the two servant objects are the same servant
            if (currentServant.ServantBasicInfo != goalServant.ServantBasicInfo)
            {
                return(null);
            }

            // Set up
            _requiredItemMaterials = new RequiredItemMaterials();

            // Allows nice JSON info to be saved prior, if provided
            if (currentServantNiceJson != null && currentServantNiceJson.Id == currentServant.ServantBasicInfo.Id)
            {
                _currentServantNiceJson = currentServantNiceJson;
            }
            else
            {
                return(_requiredItemMaterials);
            }

            /* Calculate ascension materials, QP, and/or grails */
            if (currentServant.ServantLevel < goalServant.ServantLevel)
            {
                AscensionLevel[] allAscensionLevels = AscensionLevels(currentServant.ServantBasicInfo.Rarity);

                // Find the required ascension levels with removing ascensions above the goal
                List <AscensionLevel> requiredAscensionLevels = allAscensionLevels
                                                                .Where(i => currentServant.ServantLevel < i.LevelCap)
                                                                .ToList();

                requiredAscensionLevels.RemoveAll(c => goalServant.ServantLevel < c.LevelCap);

                // Ascension materials
                if (requiredAscensionLevels.Count > 0)
                {
                    foreach (AscensionLevel ascensionLevel in requiredAscensionLevels)
                    {
                        ItemMaterials ascensionItemMaterials = AscensionItemMaterials(ascensionLevel);
                        if (ascensionItemMaterials == null)
                        {
                            continue;
                        }

                        _requiredItemMaterials.Qp += ascensionItemMaterials.Qp;
                        AddItemMaterials(ascensionItemMaterials.Items);
                    }
                }

                // Grails
                if (goalServant.ServantLevel > allAscensionLevels[^ 1].LevelCap)
                {
                    IEnumerable <GrailInfo> grailInfoList = GetGrailRarityInfo(goalServant.ServantBasicInfo.Rarity, grailCostNiceJson)
                                                            .Where(g => g.AddLevelMax + currentServant.ServantLevel <= goalServant.ServantLevel);

                    foreach (GrailInfo grailInfo in grailInfoList)
                    {
                        _requiredItemMaterials.Qp += grailInfo.Qp;
                        _requiredItemMaterials.GrailCount++;
                    }
                }

                // Overall ember count
                CalculateEmbersNeeded(currentServant, goalServant, _currentServantNiceJson.ExpGrowth);
            }

            /* Calculate skill materials and QP */
            for (int i = 0; i < 3; i++)
            {
                int currentSkillLevel = currentServant.SkillLevels[i];
                int goalSkillLevel    = goalServant.SkillLevels[i];

                if (currentSkillLevel < goalSkillLevel)
                {
                    for (int j = currentSkillLevel; j < goalSkillLevel; j++)
                    {
                        switch (j)
                        {
                        case 1:
                            AddItemMaterials(_currentServantNiceJson.SkillMaterials.FirstSkill.Items);
                            _requiredItemMaterials.Qp += _currentServantNiceJson.SkillMaterials.FirstSkill.Qp;
                            break;

                        case 2:
                            AddItemMaterials(_currentServantNiceJson.SkillMaterials.SecondSkill.Items);
                            _requiredItemMaterials.Qp += _currentServantNiceJson.SkillMaterials.SecondSkill.Qp;
                            break;

                        case 3:
                            AddItemMaterials(_currentServantNiceJson.SkillMaterials.ThirdSkill.Items);
                            _requiredItemMaterials.Qp += _currentServantNiceJson.SkillMaterials.ThirdSkill.Qp;
                            break;

                        case 4:
                            AddItemMaterials(_currentServantNiceJson.SkillMaterials.FourthSkill.Items);
                            _requiredItemMaterials.Qp += _currentServantNiceJson.SkillMaterials.FourthSkill.Qp;
                            break;

                        case 5:
                            AddItemMaterials(_currentServantNiceJson.SkillMaterials.FifthSkill.Items);
                            _requiredItemMaterials.Qp += _currentServantNiceJson.SkillMaterials.FifthSkill.Qp;
                            break;

                        case 6:
                            AddItemMaterials(_currentServantNiceJson.SkillMaterials.SixthSkill.Items);
                            _requiredItemMaterials.Qp += _currentServantNiceJson.SkillMaterials.SixthSkill.Qp;
                            break;

                        case 7:
                            AddItemMaterials(_currentServantNiceJson.SkillMaterials.SeventhSkill.Items);
                            _requiredItemMaterials.Qp += _currentServantNiceJson.SkillMaterials.SeventhSkill.Qp;
                            break;

                        case 8:
                            AddItemMaterials(_currentServantNiceJson.SkillMaterials.EighthSkill.Items);
                            _requiredItemMaterials.Qp += _currentServantNiceJson.SkillMaterials.EighthSkill.Qp;
                            break;

                        case 9:
                            AddItemMaterials(_currentServantNiceJson.SkillMaterials.NinthSkill.Items);
                            _requiredItemMaterials.Qp += _currentServantNiceJson.SkillMaterials.NinthSkill.Qp;
                            break;
                        }
                    }
                }
            }

            return(_requiredItemMaterials);
        }