public void Init() { ItemItem = new ItemItemConfigTable(); ItemItem.Load(); MsgErrcode = new MsgErrcodeConfigTable(); MsgErrcode.Load(); MsgMsg = new MsgMsgConfigTable(); MsgMsg.Load(); }
public void InitConfigMgr() { { AttributeSuppress = new AttributeSuppressConfigTable(); AttributeSuppress.Load(); AttributeConvert = new AttributeConvertConfigTable(); AttributeConvert.Load(); PkmodePkWanted = new PkmodePkWantedConfigTable(); PkmodePkWanted.Load(); AvocationAvocationskill = new AvocationAvocationskillConfigTable(); AvocationAvocationskill.Load(); AvocationCompose = new AvocationComposeConfigTable(); AvocationCompose.Load(); DropDrop = new DropDropConfigTable(); DropDrop.Load(); MapMap = new MapMapConfigTable(); MapMap.Load(); RoleBorn = new RoleBornConfigTable(); RoleBorn.Load(); RoleMaster = new RoleMasterConfigTable(); RoleMaster.Load(); RoleAssassin = new RoleAssassinConfigTable(); RoleAssassin.Load(); RoleExp = new RoleExpConfigTable(); RoleExp.Load(); RoleShooter = new RoleShooterConfigTable(); RoleShooter.Load(); RoleWarrior = new RoleWarriorConfigTable(); RoleWarrior.Load(); MallMall = new MallMallConfigTable(); MallMall.Load(); MallMalltype = new MallMalltypeConfigTable(); MallMalltype.Load(); ItemItem = new ItemItemConfigTable(); ItemItem.Load(); TeleportBorn = new TeleportBornConfigTable(); TeleportBorn.Load(); TeleportSafearea = new TeleportSafeareaConfigTable(); TeleportSafearea.Load(); TeleportTeleport = new TeleportTeleportConfigTable(); TeleportTeleport.Load(); ComposeCompose = new ComposeComposeConfigTable(); ComposeCompose.Load(); NpcNpc = new NpcNpcConfigTable(); NpcNpc.Load(); NpcNpcfunction = new NpcNpcfunctionConfigTable(); NpcNpcfunction.Load(); MonsterMonster = new MonsterMonsterConfigTable(); MonsterMonster.Load(); PetPet = new PetPetConfigTable(); PetPet.Load(); PetPetskill = new PetPetskillConfigTable(); PetPetskill.Load(); AchievementAchievement = new AchievementAchievementConfigTable(); AchievementAchievement.Load(); AchievementAchievementreward = new AchievementAchievementrewardConfigTable(); AchievementAchievementreward.Load(); EquipFashion = new EquipFashionConfigTable(); EquipFashion.Load(); EquipSuit = new EquipSuitConfigTable(); EquipSuit.Load(); EquipRefine = new EquipRefineConfigTable(); EquipRefine.Load(); EquipEquip = new EquipEquipConfigTable(); EquipEquip.Load(); EquipStrengthen = new EquipStrengthenConfigTable(); EquipStrengthen.Load(); ChatChat = new ChatChatConfigTable(); ChatChat.Load(); DuplicateDuplicate = new DuplicateDuplicateConfigTable(); DuplicateDuplicate.Load(); DuplicateGroup = new DuplicateGroupConfigTable(); DuplicateGroup.Load(); AreaPath = new AreaPathConfigTable(); AreaPath.Load(); AreaArea = new AreaAreaConfigTable(); AreaArea.Load(); RandomnameWomanfirst = new RandomnameWomanfirstConfigTable(); RandomnameWomanfirst.Load(); RandomnameManthird = new RandomnameManthirdConfigTable(); RandomnameManthird.Load(); RandomnameWomanthird = new RandomnameWomanthirdConfigTable(); RandomnameWomanthird.Load(); RandomnameMansecond = new RandomnameMansecondConfigTable(); RandomnameMansecond.Load(); RandomnameManfirst = new RandomnameManfirstConfigTable(); RandomnameManfirst.Load(); RandomnameWomansecond = new RandomnameWomansecondConfigTable(); RandomnameWomansecond.Load(); ConstantConstant = new ConstantConstantConfigTable(); ConstantConstant.Load(); TasktrackerTasktracker = new TasktrackerTasktrackerConfigTable(); TasktrackerTasktracker.Load(); BoxDrop = new BoxDropConfigTable(); BoxDrop.Load(); SkillSummon = new SkillSummonConfigTable(); SkillSummon.Load(); SkillBuff = new SkillBuffConfigTable(); SkillBuff.Load(); SkillSkill = new SkillSkillConfigTable(); SkillSkill.Load(); SrvlistServer = new SrvlistServerConfigTable(); SrvlistServer.Load(); SrvlistArea = new SrvlistAreaConfigTable(); SrvlistArea.Load(); AiAi = new AiAiConfigTable(); AiAi.Load(); ThingCollect = new ThingCollectConfigTable(); ThingCollect.Load(); ThingThing = new ThingThingConfigTable(); ThingThing.Load(); } }