public override void FillItemInspector(ItemRecipeStack itemToInspect, ItemInventoryActionType inventoryActionType, bool[] availabilityArray = null) { // bool isCookingInventory = (itemToInspect.Item.ItemType.ActionType == ItemInventoryActionType.Cook); recipeIngredientsFiller.FillIngredients(itemToInspect.Item.IngredientsList, availabilityArray); recipeIngredientsFiller.gameObject.SetActive(true); // ItemRecipeSO }
public abstract void FillItemInspector(TStack itemToInspect, ItemInventoryActionType inventoryActionType, bool[] availabilityArray = null);
public override void FillItemInspector(ItemStack itemToInspect, ItemInventoryActionType inventoryActionType, bool[] availabilityArray = null) { inspectorDescriptionFiller.FillDescription(itemToInspect); }