Example #1
0
 public ItemFrameEntity(ItemStack item, ItemFrameDirection direction, Vector3 position)
 {
     Item = item;
     Position = position;
     Direction = direction;
     Pitch = GetRotation(Direction); // This should be Pitch, but it doesn't work. Not sure why.
 }
Example #2
0
 public ItemFrameEntity(ItemStack item, ItemFrameDirection direction, Vector3 position)
 {
     Item      = item;
     Position  = position;
     Direction = direction;
     Pitch     = GetRotation(Direction); // This should be Pitch, but it doesn't work. Not sure why.
 }
Example #3
0
 private static float GetRotation(ItemFrameDirection direction)
 {
     switch (direction)
     {
         case ItemFrameDirection.North:
             return 0;
         case ItemFrameDirection.South:
             return 180;
         case ItemFrameDirection.West:
             return 90;
         default:
             return 270;
     }
 }
Example #4
0
        private static float GetRotation(ItemFrameDirection direction)
        {
            switch (direction)
            {
            case ItemFrameDirection.North:
                return(0);

            case ItemFrameDirection.South:
                return(180);

            case ItemFrameDirection.West:
                return(90);

            default:
                return(270);
            }
        }