Example #1
0
 private void Awake()
 {
     itemDo           = new ItemDo();
     itemSoo          = new ItemSoo();
     itemDo.Animator  = GameObject.Find("Canvas").transform.Find("Do").transform.Find("ObjectDo").gameObject.GetComponent <Animator>();
     itemSoo.Animator = GameObject.Find("Canvas").transform.Find("Soo").transform.Find("ObjectSoo").gameObject.GetComponent <Animator>();
     itemDo.ItemAnim  = GameObject.Find("Canvas").transform.Find("Do").transform.Find("itemIndicator").gameObject.GetComponent <Animator>();
     itemSoo.ItemAnim = GameObject.Find("Canvas").transform.Find("Soo").transform.Find("itemIndicator").gameObject.GetComponent <Animator>();
 }
Example #2
0
        /// <summary>
        /// IAnalyzeItemインスタンス作成
        /// </summary>
        /// <param name="node">対象Node</param>
        /// <param name="semanticModel">対象ソースのsemanticModel</param>
        /// <param name="container">イベントコンテナ</param>
        /// <param name="parent">親IAnalyzeItemインスタンス(デフォルトはnull)</param>
        /// <returns>IAnalyzeItemインスタンス</returns>
        public static IAnalyzeItem Create(SyntaxNode node, SemanticModel semanticModel, EventContainer container, IAnalyzeItem parent = null)
        {
            IAnalyzeItem result = null;

            // nodeの種類によって取得メソッドを実行
            switch (node)
            {
            // クラス定義
            case ClassDeclarationSyntax targetNode:
                result = new ItemClass(targetNode, semanticModel, parent, container);
                break;

            // インターフェース
            case InterfaceDeclarationSyntax targetNode:
                result = new ItemInterface(targetNode, semanticModel, parent, container);
                break;

            // クラス要素定義
            case PropertyDeclarationSyntax targetNode:
                result = new ItemProperty(targetNode, semanticModel, parent, container);
                break;

            case FieldDeclarationSyntax targetNode:
                result = new ItemField(targetNode, semanticModel, parent, container);
                break;

            case MethodDeclarationSyntax targetNode:
                result = new ItemMethod(targetNode, semanticModel, parent, container);
                break;

            case ConstructorDeclarationSyntax targetNode:
                result = new ItemConstructor(targetNode, semanticModel, parent, container);
                break;

            case EnumDeclarationSyntax targetNode:
                result = new ItemEnum(targetNode, semanticModel, parent, container);
                break;

            // ラムダ式
            case ArrowExpressionClauseSyntax targetNode:
                if (parent is ItemProperty)
                {
                    result = new ItemAccessor(targetNode, semanticModel, parent, container);
                }
                else
                {
                    var op = semanticModel.GetOperation(targetNode).Children.First();
                    switch (op)
                    {
                    case Microsoft.CodeAnalysis.Operations.IReturnOperation operation:
                        result = new ItemReturn(op.Syntax, semanticModel, parent, container);
                        break;

                    case Microsoft.CodeAnalysis.Operations.IExpressionStatementOperation operation:
                        result = new ItemStatementExpression(op.Syntax, semanticModel, parent, container);
                        break;
                    }
                }
                break;

            // ローカル定義
            case LocalFunctionStatementSyntax targetNode:
                result = new ItemLocalFunction(targetNode, semanticModel, parent, container);
                break;

            case LocalDeclarationStatementSyntax targetNode:
                result = new ItemStatementLocalDeclaration(targetNode, semanticModel, parent, container);
                break;

            case ExpressionStatementSyntax targetNode:
                result = new ItemStatementExpression(targetNode, semanticModel, parent, container);
                break;

            case AccessorDeclarationSyntax targetNode:
                result = new ItemAccessor(targetNode, semanticModel, parent, container);
                break;

            // 分岐処理
            case IfStatementSyntax targetNode:
                result = new ItemIf(targetNode, semanticModel, parent, container);
                break;

            case ElseClauseSyntax targetNode:
                result = new ItemElseClause(targetNode, semanticModel, parent, container);
                break;

            case SwitchStatementSyntax targetNode:
                result = new ItemSwitch(targetNode, semanticModel, parent, container);
                break;

            case SwitchSectionSyntax targetNode:
                result = new ItemSwitchCase(targetNode, semanticModel, parent, container);
                break;

            // ループ処理
            case WhileStatementSyntax targetNode:
                result = new ItemWhile(targetNode, semanticModel, parent, container);
                break;

            case DoStatementSyntax targetNode:
                result = new ItemDo(targetNode, semanticModel, parent, container);
                break;

            case ForEachStatementSyntax targetNode:
                result = new ItemForEach(targetNode, semanticModel, parent, container);
                break;

            case ForStatementSyntax targetNode:
                result = new ItemFor(targetNode, semanticModel, parent, container);
                break;

            // その他
            case ReturnStatementSyntax targetNode:
                result = new ItemReturn(targetNode, semanticModel, parent, container);
                break;

            case BreakStatementSyntax targetNode:
                result = new ItemBreak(targetNode, semanticModel, parent, container);
                break;

            case ContinueStatementSyntax targetNode:
                result = new ItemContinue(targetNode, semanticModel, parent, container);
                break;
            }

            return(result);
        }