public void Profile_OnClick() { animator.SetBool("profile", true); ItemDataBase DataBaseSC = DataBase.GetComponent <ItemDataBase> (); //ItemDire ItemDireSC = DataBase.GetComponent<ItemDire> (); AccessoryDire AccessoryDireSC = DataBase.GetComponent <AccessoryDire> (); WeaponDire WeaponDireSC = DataBase.GetComponent <WeaponDire> (); DressDire DressDireSC = DataBase.GetComponent <DressDire> (); ProfilePanel.transform.Find("KihonPanel/playername").GetComponent <Text>().text = DataBaseSC.getPlayerName(); ProfilePanel.transform.Find("KihonPanel/money").GetComponent <Text>().text = "所持金:" + DataBaseSC.getMoney().ToString(); ProfilePanel.transform.Find("SoubiPanel/accessory").GetComponent <Text> ().text = "アクセサリ:" + AccessoryDireSC.GetItem(DataBaseSC.getAccessoryID()).itemName; ProfilePanel.transform.Find("SoubiPanel/dress").GetComponent <Text>().text = "衣装:" + DressDireSC.GetItem(DataBaseSC.getDressID()).itemName; //ProfilePanel.transform.Find ("SoubiPanel/weapon").GetComponent<Text>().text = "道具:"+DataBaseSC.getWeaponID().ToString(); ProfilePanel.transform.Find("SoubiPanel/weapon").GetComponent <Text> ().text = "道具:" + WeaponDireSC.GetItem(DataBaseSC.getWeaponID()).itemName; }