public IItemCorpse AddItemCorpse(Guid guid, ItemCorpseBlueprint blueprint, IRoom room, ICharacter victim, ICharacter killer) { if (blueprint == null) { throw new ArgumentNullException(nameof(blueprint)); } IItemCorpse item = new ItemCorpse(guid, blueprint, room, victim, killer); _items.Add(item); return(item); }
public IItemCorpse AddItemCorpse(Guid guid, ItemCorpseBlueprint blueprint, IRoom container, ICharacter victim, ICharacter killer) { throw new NotImplementedException(); }
public IItemCorpse AddItemCorpse(Guid guid, ItemCorpseBlueprint blueprint, IRoom room, ICharacter victim) { throw new NotImplementedException(); }