Example #1
0
 public void AddToInv()
 {
     //Add item to inventory if inv isn't full, 12 should be accessable variable
     if (mainInv.heldItems.Count < 12)
     {
         mainInv.AddItem(mainItems.GetCurrentItem().name);
         if (SoundManager.Instance)
         {
             SoundManager.Instance.PlayClip(purchaseSound);
         }
     }
 }