Example #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         gameObject.GetComponent <SpriteRenderer>().enabled = false;
         gameObject.GetComponent <Light>().enabled          = false;
         gameObject.GetComponent <BoxCollider>().enabled    = false;
         Effect.EffectNBT enbt = new Effect.EffectNBT
         {
             el     = effectLevel,
             et     = effectType,
             color  = particleColor,
             isNull = false
         };
         nbt = new ItemBar.NBT
         {
             effectNBT = enbt,
             canUse    = true,
             nbtt      = ItemBar.NBTType.Effect
         };
         ItemBar.AddItem(ItemBar.ReturnCanUsedPosition(), index);
         ItemBar.nowSelectNbt = nbt;
         bt.enabled           = true;
         btImage.enabled      = true;
         btText.enabled       = true;
     }
 }