public static EquipInfo SwichEquipInfo(ItemAsset.ItemObject obj) { if (obj == null) { return(null); } switch (obj.protoData.id) { //手榴弹处理 case 60: EInfo.SetEquipInfo(EequipEditorType.gun, EeqSelect.combat); return(EInfo); //能源盾 case 167: case 168: case 169: case 170: EInfo.SetEquipInfo(EequipEditorType.energy_sheild, EeqSelect.energy_sheild); return(EInfo); //电池 case 228: EInfo.SetEquipInfo(EequipEditorType.battery, EeqSelect.energy); return(EInfo); default: break; } EequipEditorType type = (EequipEditorType)obj.protoData.editorTypeId; switch (type) { case EequipEditorType.sword: EInfo.SetEquipInfo(type, EeqSelect.combat); break; case EequipEditorType.axe: EInfo.SetEquipInfo(type, EeqSelect.tool); break; case EequipEditorType.bow: EInfo.SetEquipInfo(type, EeqSelect.combat); break; case EequipEditorType.gun: EInfo.SetEquipInfo(type, EeqSelect.combat); break; case EequipEditorType.shield: EInfo.SetEquipInfo(type, EeqSelect.protect); break; default: return(null); } return(EInfo); }
void OnNetResponse(ItemAsset.ItemObject itemObj) { if (item.type != OBJECT.OBJECTTYPE.ItemProto) { return; } if (item.isSpecificPrototype) { if (item.Id == itemObj.protoId) { Post(); } } else if (item.isAnyPrototypeInCategory) { if (ItemAsset.ItemProto.Mgr.Instance == null) { return; } ItemAsset.ItemProto proto = ItemAsset.ItemProto.Mgr.Instance.Get(itemObj.protoId); if (proto == null) { return; } if (item.Group == proto.editorTypeId) { Post(); } } else if (item.isAnyPrototype && itemObj != null) { Post(); } }
public static RailwayTrain GetTrain(int itemInstanceId) { ItemAsset.ItemObject trainItem = ItemAsset.ItemMgr.Instance.Get(itemInstanceId); if (null == trainItem) { return(null); } ItemAsset.Instantiate train = trainItem.GetCmpt <ItemAsset.Instantiate>(); if (null == train) { return(null); } GameObject obj = train.CreateViewGameObj(null); if (null == obj) { return(null); } obj.transform.parent = railRoot; return(obj.GetComponent <RailwayTrain>()); }
public override bool CanDoAction(PEActionParam para = null) { if (motionMgr.IsActionRunning(PEActionType.Build)) { PeTipMsg.Register(PELocalization.GetString(9500246), PeTipMsg.EMsgLevel.Warning); return(false); } PEActionParamDrive paramDrive = para as PEActionParamDrive; m_DrivingController = paramDrive.controller; if (m_DrivingController == null) { return(false); } ItemAsset.ItemObject item = m_DrivingController.itemObject; if (item != null && skillTreeMgr != null && RandomMapConfig.useSkillTree) { if (!skillTreeMgr.CheckDriveEnable(item.protoData.itemClassId, item.protoData.level)) { return(false); } } return(true); }
public override void InitEquipment(PeEntity entity, ItemAsset.ItemObject itemObj) { base.InitEquipment(entity, itemObj); m_MotionEquip = m_Entity.GetCmpt <Motion_Equip>(); m_MotionMgr = m_Entity.GetCmpt <MotionMgrCmpt>(); m_Durability = itemObj.GetCmpt <ItemAsset.Durability>(); }
public override void InitEquipment(Pathea.PeEntity entity, ItemAsset.ItemObject itemObj) { base.InitEquipment(entity, itemObj); m_Equip.SetEnergySheild(this); m_EnergyAttr = m_ItemObj.GetCmpt <ItemAsset.Energy>(); if (null != m_EnergyAttr) { m_Entity.SetAttribute(AttribType.Shield, m_EnergyAttr.energy.current); m_EnergyAttr.SetMax(m_MaxEnergy); } m_Entity.SetAttribute(AttribType.ShieldMax, m_MaxEnergy); lastUsedTime = Time.time; m_Time = new UTimer(); m_Time.ElapseSpeed = -1f; m_Time.Second = GameConfig.NetUpdateInterval; m_LastNetValue = enCurrent; if (!m_Active) { DeactiveSheild(); } }
public override void InitEquipment(Pathea.PeEntity entity, ItemAsset.ItemObject itemObj) { base.InitEquipment(entity, itemObj); m_Anim = GetComponentInChildren <Animator>(); m_View.AttachObject(gameObject, AttachBone); SetOpenState(false); }
public override void InitEquipment(PeEntity entity, ItemAsset.ItemObject itemObj) { base.InitEquipment(entity, itemObj); if (null != m_View) { m_View.AttachObject(gameObject, AttachBoneName); } }
public override void InitEquipment(PeEntity entity, ItemAsset.ItemObject itemObj) { base.InitEquipment(entity, itemObj); if (null != m_LHandWeapon) { m_View.AttachObject(m_LHandWeapon, m_LHandPutOffBone); } }
public override void InitEquipment(SkillAsset.SkillRunner runner, ItemAsset.ItemObject item) { base.InitEquipment(runner, item); if (null != mGlideObj) { mAnimator = mGlideObj.GetComponent <Animator>(); } mPCM = runner.GetComponent <PhysicsCharacterMotor>(); }
public float GetCdByItemInstance(ItemAsset.ItemObject itemObj) { if (itemObj == null) { return(0f); } return(GetCd(itemObj.protoData.skillId)); }
public override void InitEquipment(Pathea.PeEntity entity, ItemAsset.ItemObject itemObj) { m_Entity = entity; m_ItemObj = itemObj; m_View = m_Entity.biologyViewCmpt; m_MotionEquip = m_Entity.motionEquipment; m_MotionMgr = m_Entity.motionMgr; m_View.AttachObject(gameObject, m_HandChangeAttr.m_PutOffBone); }
public static bool IsEquipItemObject(ItemAsset.ItemObject obj) { if (obj == null) { return(false); } return(SwichEquipInfo(obj) != null); }
public override void InitEquipment(Pathea.PeEntity entity, ItemAsset.ItemObject itemObj) { base.InitEquipment(entity, itemObj); if (null != m_SubPart) { m_View.AttachObject(m_SubPart, subPartAttachBone); } m_View.AttachObject(gameObject, attachBone); }
public bool Request(ItemAsset.ItemObject item) { if (null == item) { return(false); } if (item.protoId == ReviveItemProtoId) { return(false); } Pathea.SkAliveEntity a = Entity.GetCmpt <Pathea.SkAliveEntity>(); if (a != null) { if (a.isDead) { return(false); } } //net if (NetworkInterface.IsClient && null != mNet) { float cd = GetCdByItemProtoId(item.protoId); if (cd > 0) { return(false); } //ConsumeItem(item.GetCmpt<ItemAsset.Consume>()); ItemAsset.Equip equip = item.GetCmpt <ItemAsset.Equip>(); if (null != equip) { if (mNet.network is PlayerNetwork) { Pathea.EquipmentCmpt cmpt = (mNet.network as PlayerNetwork).PlayerEntity.GetCmpt <Pathea.EquipmentCmpt>(); if (null != cmpt) { if (!cmpt.NetTryPutOnEquipment(item)) { return(false); } } } } LearnReplicatorFormula(item.GetCmpt <ItemAsset.ReplicatorFormula>(), false); LearnMetalScan(item.GetCmpt <ItemAsset.MetalScan>(), false); mNet.RequestUseItem(item.instanceId); return(true); } else { return(Use(item)); } }
public override void InitEquipment(Pathea.PeEntity entity, ItemAsset.ItemObject itemObj) { base.InitEquipment(entity, itemObj); BiologyViewCmpt view = m_Entity.biologyViewCmpt; if (null != view) { view.AttachObject(gameObject, AttachBone); } }
public override void InitEquipment(Pathea.PeEntity entity, ItemAsset.ItemObject itemObj) { base.InitEquipment(entity, itemObj); m_Equip.SetJetPackLogic(this); m_ItemAttr = itemObj.GetCmpt <ItemAsset.JetPkg>(); m_Time = new UTimer(); m_Time.ElapseSpeed = -1f; m_Time.Second = GameConfig.NetUpdateInterval; m_LastNetValue = enCurrent; }
public static ItemAsset.Drag CreateItemDrag(int protoId) { ItemAsset.ItemObject itemObj = ItemAsset.ItemMgr.Instance.CreateItem(protoId); if (null == itemObj) { Debug.LogError("create item failed, protoId:" + protoId); return(null); } return(itemObj.GetCmpt <ItemAsset.Drag>()); }
public override void InitEquipment(SkillRunner runner, ItemAsset.ItemObject item) { base.InitEquipment(runner, item); if (mMainPlayerEquipment) { mOpCube.Active = true; mOpCube.Enable = true; } else { mOpCube.Active = false; } }
public override void InitEquipment(PeEntity entity, ItemAsset.ItemObject itemObj) { base.InitEquipment(entity, itemObj); m_Effect = GetComponent <EquipmentActiveEffect>(); if (null != m_Anim) { m_Anim.Stop(); } if (null != m_Indicator) { m_Indicator.m_AddHeight = 1; } }
static ItemAsset.ItemObject GetCanEatItemFromCSStorage(PeEntity entity, CSStorage storage, int[] eatIds) { ItemAsset.ItemObject item = null; for (int i = 0; i < eatIds.Length; i++) { item = storage.m_Package.FindItemByProtoId(eatIds[i]); if (item != null) { break; } } return(item); }
public override void InitEquipment(Pathea.PeEntity entity, ItemAsset.ItemObject itemObj) { base.InitEquipment(entity, itemObj); m_Energy = m_ItemObj.GetCmpt <ItemAsset.Energy>(); if (null != m_Energy) { m_Entity.SetAttribute(AttribType.EnergyMax, m_Energy.valueMax); m_Entity.SetAttribute(AttribType.Energy, m_Energy.floatValue.current); } m_LastNetValue = m_Entity.GetAttribute(AttribType.Energy); m_Time = new UTimer(); m_Time.ElapseSpeed = -1f; m_Time.Second = GameConfig.NetUpdateInterval; }
protected void PutDown(bool isCreation = false) { ItemAsset.Drag dragging = itemDragging; //some item stack count > 1, seed eg. if (itemDragging.itemObj.stackCount > 1) { ItemAsset.ItemObject itemobj = ItemAsset.ItemMgr.Instance.CreateItem(itemDragging.itemObj.protoId); dragging = itemobj.GetCmpt <ItemAsset.Drag>(); } /*DragArticleAgent agent = */ DragArticleAgent.Create(dragging, transform.position, transform.localScale, transform.rotation, SceneMan.InvalidID, null, isCreation); RemoveFromBag(); }
public override void InitEquipment(Pathea.PeEntity entity, ItemAsset.ItemObject itemObj) { base.InitEquipment(entity, itemObj); if (null != mBackPack) { if (null != m_View) { m_View.AttachObject(mBackPack.gameObject, "Bow_box"); } else { mBackPack.gameObject.SetActive(false); } } m_Effect = GetComponent <EquipmentActiveEffect>(); }
public override void InitEquipment(SkillRunner runner, ItemAsset.ItemObject item) { base.InitEquipment(runner, item); Transform[] bones = runner.GetComponentsInChildren <Transform>(); foreach (Transform tran in bones) { if (tran.name == "Bow_box") { mArrowBag.transform.parent = tran; mArrowBag.transform.localPosition = Vector3.zero; mArrowBag.transform.localScale = Vector3.one; mArrowBag.transform.localRotation = Quaternion.identity; break; } } }
public override void SetItemObject(ItemAsset.ItemObject itemObj) { base.SetItemObject(itemObj); mItemTower = mItemObj.GetCmpt <ItemAsset.Tower>(); mItemEnergy = mItemObj.GetCmpt <ItemAsset.Energy>(); mLifeLimit = mItemObj.GetCmpt <ItemAsset.LifeLimit>(); mDurability = mItemObj.GetCmpt <ItemAsset.Durability>(); if (!Pathea.PeGameMgr.IsMulti && null != tower && null != mLifeLimit) { tower.Entity.SetAttribute(Pathea.AttribType.Hp, mLifeLimit.floatValue.current); } }
public bool ReviveServent(bool usePlayer = true) { NpcPackageCmpt Serventpackage = this.GetComponent <NpcPackageCmpt>(); if (Serventpackage == null) { return(false); } ItemAsset.SlotList package = Serventpackage.GetSlotList(); ItemAsset.ItemObject Obj = package.FindItemByProtoId(ReviveItemProtoId); if (null == Obj) { package = Serventpackage.GetHandinList(); Obj = package.FindItemByProtoId(ReviveItemProtoId); } if (Obj == null && !usePlayer) { return(false); } if (Obj == null) { if (GameUI.Instance.mMainPlayer == null) { return(false); } PlayerPackageCmpt playerPackage = GameUI.Instance.mMainPlayer.GetCmpt <PlayerPackageCmpt>(); if (playerPackage == null) { return(false); } ItemAsset.ItemObject Obj2 = playerPackage.package.FindItemByProtoId(ReviveItemProtoId); if (Obj2 == null) { return(false); } return(Use(Obj2, playerPackage)); //return false ; } return(Use(Obj)); }
public bool Revive() { //only player package PlayerPackageCmpt playerPkg = mPkg as PlayerPackageCmpt; if (playerPkg == null) { return(false); } ItemAsset.ItemObject Obj = playerPkg.package.FindItemByProtoId(ReviveItemProtoId); if (Obj == null) { return(false); } return(Use(Obj)); }
public static bool CanEatFromStorage(PeEntity entity, CSStorage storage, out ItemAsset.ItemObject item) { item = null; List <AttrPer> attrpers; if (IsWantEat(entity, out attrpers)) { for (int i = 0; i < attrpers.Count; i++) { int[] eatids = GetEatIDs(attrpers[i].mTypeId, attrpers[i].mCurPercent); item = GetCanEatItemFromCSStorage(entity, storage, eatids); if (item != null) { return(true); } } } return(false); }
void Mission953(int nMissionID, int itemId) { if (nMissionID != MissionManager.m_SpecialMissionID93) { return; } ItemAsset.ItemObject itemObj = ItemAsset.ItemMgr.Instance.Get(itemId); if (itemObj == null) { return; } int itemid = 0; if (itemObj.protoId > 100000000) { itemid = StroyManager.Instance.ItemClassIdtoProtoId(itemObj.protoData.itemClassId); } else { itemid = itemObj.protoId; } if (nMissionID == MissionManager.m_SpecialMissionID93 && MissionManager.Instance.m_PlayerMission.IsSpecialID(itemid) == ECreation.SimpleObject) { CreationData creationData = CreationMgr.GetCreation(itemObj.instanceId); if (creationData != null) { int costNum = 0; foreach (var cost in creationData.m_Attribute.m_Cost.Values) { costNum += cost; } if (costNum <= 300) { StroyManager.Instance.GetMissionOrPlotById(10954); } else { StroyManager.Instance.GetMissionOrPlotById(10955); } } } }