Example #1
0
 /*
 *******************************************
         Click Event Listeners
 *******************************************
 */
 // Issue orders event recieves
 void IssueOrders(IssueOrdersEvent e)
 {
     // set state to recieving orders
     curState = UnitState.RecievingOrders;
 }
Example #2
0
 // start issuing orders to units
 void IssueOrders(IssueOrdersEvent e)
 {
     curState = PlayerState.Commanding;
 }