public HuntingGroundBehavior(LoggerDelegate loggerDelegate, IsViableTargetDelegate isViableTarget, WoWPoint huntingGroundAnchor, double collectionDistance) { CollectionDistance = collectionDistance; HuntingGroundAnchor = huntingGroundAnchor; IsViableTarget = isViableTarget; Logger = loggerDelegate; UseHotspots(null); }
public HuntingGroundBehavior(LoggerDelegate loggerDelegate, IsViableTargetDelegate isViableTarget, WoWPoint huntingGroundAnchor, double collectionDistance) { CollectionDistance = collectionDistance; HuntingGroundAnchor = new WoWPointNamed(huntingGroundAnchor, "Hunting Ground Anchor", true); IsViableTarget = isViableTarget; Logger = loggerDelegate; // UseHotspots(null, false); }