public void Setup( ) { go = new GameObject(); comp = go.AddComponent(new InvokeBehaviour()); }
public void Setup( ) { go = new GameObject(); comp = go.AddComponent(new InvokeBehaviour()); }
public void Setup( ) { go = new GameObject(); comp = go.AddComponent(new InvokeBehaviour()); }
public void Setup( ) { go = new GameObject(); comp = go.AddComponent(new InvokeBehaviour()); }