void Start() { TeamInven = UIManager.instance.InvenList[2].GetComponent <Inventory_Team>(); LoadChild(); base.ChangeImage("UI/MiniPortrait/" + CreatureName); }
void Start() { TeamInven = UIManager.instance.InvenList[2].GetComponent <Inventory_Team>(); LoadChild(); ChangeImage("UI/Portrait/" + CreatureName); ClickedShadow.gameObject.SetActive(false); }