void Start() { InventoryController = GameObject.Find("---InventoryController"); TouchController = GameObject.Find("---TouchController").GetComponent <TouchController>(); AllMachines = GameObject.Find("---ClothInMachineController").GetComponent <AllMachines>(); FinalCameraController = GameObject.Find("Main Camera").GetComponent <FinalCameraController>(); SubwayMovement = GameObject.Find("---StationController").GetComponent <SubwayMovement>(); LostAndFound = GameObject.Find("Lost&Found_basket").GetComponent <LostAndFound>(); SpriteLoader = GameObject.Find("---SpriteLoader").GetComponent <SpriteLoader>(); AdsController = GameObject.Find("---AdsController").GetComponent <AdsController>(); InventorySlotMgt = GameObject.Find("---InventoryController").GetComponent <InventorySlotMgt>(); //AudioManager = GameObject.Find("---AudioManager").GetComponent<AudioManager>(); LevelManager = FinalCameraController.LevelManager; startPos = transform.position; // selfButton.onClick.AddListener(AddClothToInventory); //currentSprite = GetComponent<SpriteRenderer>().sprite; myImage = GetComponent <Image>(); startSprite = GetComponent <Image>().sprite; if (!FinalCameraController.isTutorial) { returnConfirmButton.gameObject.SetActive(false); } }
void Start() { InventoryController = GameObject.Find("---InventoryController"); InventorySlotMgt = InventoryController.GetComponent <InventorySlotMgt>(); FinalCameraController = GameObject.Find("Main Camera").GetComponent <FinalCameraController>(); TouchController = GameObject.Find("---TouchController").GetComponent <TouchController>(); washerNum = GetComponentInParent <WasherController>().number; // selfButton.onClick.AddListener(AddClothToInventory); }
// Start is called before the first frame update void Start() { Debug.Log("PERSISTENT:" + Application.persistentDataPath); if (!isTutorial) { setting.SetActive(false); instruction.SetActive(false); } // myCameraState = CameraState.Subway; myAppState = AppState.Mainpage; CameraMovement = transform.gameObject.GetComponent <CameraMovement>(); InstagramController = GameObject.Find("---InstagramController").GetComponent <InstagramController>(); RatingSys = GameObject.Find("FloatingUI").GetComponent <RatingSystem>(); inventorySlotMgt = GameObject.Find("---InventoryController").GetComponent <InventorySlotMgt>(); FishBossNotification = GameObject.Find("FishBossUI").GetComponent <FishBossNotification>(); BagsController = GameObject.Find("---BagsController").GetComponent <BagsController>(); FishTextManager = GameObject.Find("---FishTextManager").GetComponent <FishTextManager>(); FishBossNotification.HideFish(); fishTalk.SetActive(false); Hide(frontPage); Hide(TakePhoto); Posture.SetActive(false); fishTalkText = fishTalk.gameObject.GetComponentInChildren <TextMeshPro>(); Hide(Inventory); Hide(fishShoutCG); ChapterOneEnd = false; alreadyClothUI = false; }